Hi! I'm Megan, an animator and digital artist based in Seattle, Washington. ​ Though my main focus is animation and digital art, I have also delved into ceramics, woodworking, photography, and even metal casting! I love blending these different skills to tell stories in unique ways—whether it’s through a character design or a physical object. I am open to any sort of concept work or 3d animation. I have about a year of experience with the animation production pipeline and 6+ years of experience as a digital artist. I am well versed in programs such as Clip Studio Paint, Maya, Adobe Premiere, and Photoshop (I am also currently learning how to use blender!) For more about my work, please visit my portfolio website: _Website not available. Sign in: https://www.twine.net/signup_ Instagram: _Website not available. Sign in: https://www.twine.net/signup_

Megan

Hi! I'm Megan, an animator and digital artist based in Seattle, Washington. ​ Though my main focus is animation and digital art, I have also delved into ceramics, woodworking, photography, and even metal casting! I love blending these different skills to tell stories in unique ways—whether it’s through a character design or a physical object. I am open to any sort of concept work or 3d animation. I have about a year of experience with the animation production pipeline and 6+ years of experience as a digital artist. I am well versed in programs such as Clip Studio Paint, Maya, Adobe Premiere, and Photoshop (I am also currently learning how to use blender!) For more about my work, please visit my portfolio website: _Website not available. Sign in: https://www.twine.net/signup_ Instagram: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi! I’m Megan, an animator and digital artist based in Seattle, Washington.

Though my main focus is animation and digital art, I have also delved into ceramics, woodworking, photography, and even metal casting! I love blending these different skills to tell stories in unique ways—whether it’s through a character design or a physical object.

I am open to any sort of concept work or 3d animation. I have about a year of experience with the animation production pipeline and 6+ years of experience as a digital artist. I am well versed in programs such as Clip Studio Paint, Maya, Adobe Premiere, and Photoshop (I am also currently learning how to use blender!)

For more about my work, please visit my portfolio website: Website not available. Sign in: https://www.twine.net/signup

Instagram: Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

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Education

Bachelor of Art at University of Washington
September 9, 2020 - June 8, 2024
Major in Interdisciplinary Visual arts; Completion of UW's Animation Research Labs capstone program (2023-24)

Qualifications

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Industry Experience

Education