Available to hire
I’m an experienced animator and artist with over 16 years in the gaming industry, and I truly love what I do. I’ve been fortunate to contribute to numerous successful projects, each offering a unique creative challenge. The creative process is something I’m deeply passionate about, there’s nothing more fulfilling than seeing ideas come to life through animation and collaboration. I feel incredibly fortunate to have the opportunity to turn my passion into a career, doing what I love every day.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Senior Animator at PowerHouse Gaming
February 1, 2025 - August 19, 2025Established animation pipeline, style, and process for character and VFX animation using software Spine, Animate, Photoshop, After Effects, and Illustrator. Created art assets and maintained files according to in-game specifications. Worked on various projects including Jolly Jackpots, Earth Shaker, Prairie Riches, Griffin's Gold, Cupid’s Luck, Brew Haus, FortuneUp, Eye of Horus, Mad Labs, Viking Valor, Cosmic Launch, Heist, Vacation Paradise, VFW, Jackpot USA, Jackpot Classic, and Buffalo Rolling Thunder.
Freelance Animator at Jam City Inc, FoxNext-AfterShock, Cardamajigs
September 1, 2020 - August 19, 2025Provided character and VFX animation using Spine, Animate, Photoshop, After Effects, and Illustrator. Created in-game and animation asset concepts, designs, and painted art assets. Worked on projects including Family Guy Another Freakin Mobile Game and Animated Spell Cards.
Lead Animator at GREE International Entertainment Inc
October 1, 2017 - August 19, 2025Managed character and VFX animation using Spine, Animate, Photoshop, After Effects, and Illustrator. Oversaw animation outsourcing documentation and feedback, maintained in-game file specifications, and contributed to projects such as Dragon Souls and Knights & Dragon Babelftime US.
Lead Animator at US
July 1, 2016 - August 19, 2025Established an animation pipeline, style, and process. Handled character and VFX animation using Spine, Animate, Illustrator, After Effects, and Unity. Managed outsourcing documentation and file maintenance aligned with game specifications. Worked on Project Realm Defense.
Freelance / Contract Animator/Artist at Learn with Homer, TinyCo, PokerStars, Eden Industries, 5th Planet Games, Originator, Kiwi Inc.
October 1, 2015 - August 19, 2025Provided character and VFX animation using Animate, Spine, Photoshop, After Effects, and Illustrator. Created concepts, painting, UI/UX flow/mocks, and set up art/animation pipelines. Worked on projects including Family Guy Quest for Stuff, Citizens of Earth, Dawn of the Dragons, Clash of the Dragons, Curio Quest, and Endless Reader.
Lead Animator at Breaktime Studios
August 1, 2013 - August 19, 2025Led character and VFX animation, concept and painting, animation team management including time estimates, personnel, training, and documentation. Maintained and improved animation pipelines and ensured adherence to game specifications. Worked on mobile games such as Paper Street, Ditto Dots, Mouse Town.
Senior Animator at GREE International Inc
May 1, 2013 - August 19, 2025Created character and VFX animations, animatics, storyboards, and cut-scenes using Animate, Photoshop, After Effects, and Illustrator. Maintained game file specifications. Worked on projects including Alien Family, NFL Shuffle, Book of Ashes, Monster Quest, Kingdom Age, Fashion Age 6.
Lead Animator at Waves LoL Apps
March 1, 2012 - August 19, 2025Produced character and VFX animation, animatics, storyboards, cut-scenes, handled VFX animation, maintained multiple animation pipelines across platforms, managed animation team including scheduling and documentation, and outsourcing feedback. Completed projects such as Ravenwood Fair, Ravenskye City, Ravenshire Castle, Garden Life, Critter Island, Band of Heroes.
Flash Animator/Illustrator Intern at See Here Studio
February 1, 2010 - August 19, 2025Performed flash animation and illustration work.
Animator/Cleanup Artist Intern at Pyramid Scheme Production
February 1, 2010 - August 19, 2025Worked as animator and cleanup artist intern.
Production Intern at Image Comics
February 1, 2010 - August 19, 2025Supported production related tasks during internship.
3D Modeler Intern at In The Bag Inc
February 1, 2010 - August 19, 20253D modeling intern duties.
Teacher's Aid/Tutor at The Art Institute of California – San Francisco
May 29, 2009 - August 16, 2025Assisted with teaching and tutoring tasks.
Education
Bachelors of Science in Media Arts & Animation at The Art Institute of California – San Francisco
January 11, 2030 - December 1, 2009Associates in Fine Arts at Central Piedmont Community College
January 11, 2030 - June 1, 2007Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming, Education
These were animation I created using limited frames to be physically created on to cards.
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