Michael Levin
I'm a pipeline tool developer for animation/vfx studios.
About
I’m a pipeline tool developer for animation/vfx studios.
I have over 10 years experience writing tools and setting up the studio pipeline - making it easier for artists to work, connecting between departments and organising a streamlined pipeline. I mainly work with DCCs such as Autodesk Maya, Houdini, Blender, Nuke, Katana, Adobe After Effects/Photoshop/Premiere and many others. My main languages are Python and C++ (and Javascript for AE).
Work and Project Experience
Pipeline Technical Director/Developer Aeroplan Animation Studio
May 2017 - present
- Joined May 2024
Languages
- EnglishAdvanced
- RussianFluent
- Hebrew (modern)Beginner
Industry experience
- Media & Entertainment
- Computers & Electronics
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