Michael Levin

Available to hire

I'm a pipeline tool developer for animation/vfx studios.

About

I’m a pipeline tool developer for animation/vfx studios.

I have over 10 years experience writing tools and setting up the studio pipeline - making it easier for artists to work, connecting between departments and organising a streamlined pipeline. I mainly work with DCCs such as Autodesk Maya, Houdini, Blender, Nuke, Katana, Adobe After Effects/Photoshop/Premiere and many others. My main languages are Python and C++ (and Javascript for AE).

Work and Project Experience

Pipeline Technical Director/Developer Aeroplan Animation Studio
May 2017 - present

  • Joined May 2024

Languages

  • EnglishAdvanced
  • RussianFluent
  • Hebrew (modern)Beginner

Industry experience

  • Media & Entertainment
  • Computers & Electronics

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