- 3D Animator
- Animation Director
- Film Director
Michael Pascucci
- Halifax, Canada
- 1 project
I am an accomplished director and animation supervisor with a proven track record of steering complex, animated series from concept to global delivery.
About
I am an accomplished director and animation supervisor with a proven track record of steering complex, animated series from concept to global delivery. I excel at scaling production departments, optimizing cross-functional workflows, and mentoring high-performing creative teams, ensuring the highest standards of visual storytelling while meeting tight schedules and budget targets.
I thrive on strategic leadership and stakeholder alignment, maintaining transparent communication across design, storyboard, modeling, rigging, lighting, animation, and compositing. I’m passionate about training and onboarding, and I pride myself on nurturing talent and delivering compelling content that resonates with audiences.
- Joined June 2026
Industry experience
- Media & Entertainment
- Gaming
Projects · 1
Work experience· 5 roles
Directed creation of episodes from premise to final mix. Directed writers with feedback and coaching; wrote premises, outlines, and full scripts; directed voice performers in recording sessions; directed editors in timing and layering; directed sound engineering and mix. Guided editorial teams through episode development to ensure cohesive design, storyboard, modeling, rigging, texture, layout, animation, lighting and composition.
Directed the full production pipeline from script to final delivery for major projects (Al Roker’s Weather Hunters, Caillou, Charlie’s Colourful City). Led a team of about 150 employees across multiple departments to ensure production quality, schedule and budget adherence, and transparent client communication. Wrote episode premises, outlines, and scripts; provided script notes and rewrites; led writers’ room; conducted casting interviews and directed voice performances. Guided editorial teams through radio play creation and animatics, and oversaw design, storyboard, modeling, rigging, texture, layout, animation, lighting and compositing. Implemented workload planning per department to ensure timely delivery and client satisfaction.
Head of Animation Department, managed day-to-day workflows for ~90 direct-report artists; built standardized workflows and technical guidelines; led daily animation review sessions; provided performance feedback and direction; hired, onboarded, and trained staff; created onboarding systems; improved studio-wide efficiency through cross-departmental training; allocated workloads and coordinated with departments to ensure production quality; oversaw scripting, design, storyboard, modelling, rigging, texturing, layout, animation, lighting and compositing; reviewed department outputs and secured approvals.
Hire Michael Pascucci today
Post a job and invite Michael, or contact them directly. No hidden commission.




