Game developer with hands-on experience building 2D/3D games using Unity and C#. Experienced in implementing gameplay systems, player interactions, UI, AI, and game mechanics while applying software engineering principles to keep code structured and maintainable. Familiar with Git, APIs, Blender, and game development workflows, with a strong foundation in Computer Science and a passion for creating engaging game experiences.
Previously worked as a front-end/web developer and contributed to responsive, user-friendly web interfaces using HTML/CSS/JavaScript, React.js, and Tailwind CSS. Also involved in dashboard and ERP-inspired full-stack projects using ASP.NET Core, SQL Server/PostgreSQL, and React, including RESTful APIs and authorization/authentication workflows.
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