I am a dedicated game designer based in Granada with hands-on experience shaping game design documents, balancing in-game economies, and leading small teams. I’ve worked with Ubisoft Barcelona Mobile and Atlana Games, focusing on delivering high-quality gameplay experiences and clear design documentation. I am passionate about storytelling, testing, and collaborating with engineers and artists to create engaging, polished games. I enjoy exploring narrative design, flow, and monetization strategies, and I continuously seek to improve my craft through courses and real-world projects. I thrive in collaborative environments and aim to contribute to teams that push for top-tier game quality while balancing creativity with practical execution.

Miguel Ángel Cervilla Muros

I am a dedicated game designer based in Granada with hands-on experience shaping game design documents, balancing in-game economies, and leading small teams. I’ve worked with Ubisoft Barcelona Mobile and Atlana Games, focusing on delivering high-quality gameplay experiences and clear design documentation. I am passionate about storytelling, testing, and collaborating with engineers and artists to create engaging, polished games. I enjoy exploring narrative design, flow, and monetization strategies, and I continuously seek to improve my craft through courses and real-world projects. I thrive in collaborative environments and aim to contribute to teams that push for top-tier game quality while balancing creativity with practical execution.

Available to hire

I am a dedicated game designer based in Granada with hands-on experience shaping game design documents, balancing in-game economies, and leading small teams. I’ve worked with Ubisoft Barcelona Mobile and Atlana Games, focusing on delivering high-quality gameplay experiences and clear design documentation. I am passionate about storytelling, testing, and collaborating with engineers and artists to create engaging, polished games.

I enjoy exploring narrative design, flow, and monetization strategies, and I continuously seek to improve my craft through courses and real-world projects. I thrive in collaborative environments and aim to contribute to teams that push for top-tier game quality while balancing creativity with practical execution.

See more

Language

Spanish; Castilian
Fluent
English
Advanced
French
Beginner

Work Experience

Game Designer at AtlantA Games
March 1, 2022 - March 1, 2022
Created the Game Design Documentation and balanced the in-game economy; documented the GDD and led a small team to produce the game.
Game Designer at Aven Devs Behind
June 1, 2021 - June 1, 2021
Contributed to F2P mobile titles, designed gameplay decisions, and helped balance features for Idle Vikings and other projects.
Game Designer at Gamu Studios
March 1, 2022 - March 1, 2022
Studio-based game designer; handled design development for multiple mobile games, created flow charts and documentation, and collaborated with engineers.

Education

Master's degree at University Complutense of Madrid
September 1, 2017 - November 30, 2018
Epic Games Game Design Course at Epic Games
November 1, 2024 - April 1, 2025

Qualifications

Professional Game Design Course
January 11, 2030 - November 13, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services