I am a dedicated game designer based in Granada with hands-on experience shaping game design documents, balancing in-game economies, and leading small teams. I’ve worked with Ubisoft Barcelona Mobile and Atlana Games, focusing on delivering high-quality gameplay experiences and clear design documentation. I am passionate about storytelling, testing, and collaborating with engineers and artists to create engaging, polished games. I enjoy exploring narrative design, flow, and monetization strategies, and I continuously seek to improve my craft through courses and real-world projects. I thrive in collaborative environments and aim to contribute to teams that push for top-tier game quality while balancing creativity with practical execution.

Miguel Ángel Cervilla Muros

I am a dedicated game designer based in Granada with hands-on experience shaping game design documents, balancing in-game economies, and leading small teams. I’ve worked with Ubisoft Barcelona Mobile and Atlana Games, focusing on delivering high-quality gameplay experiences and clear design documentation. I am passionate about storytelling, testing, and collaborating with engineers and artists to create engaging, polished games. I enjoy exploring narrative design, flow, and monetization strategies, and I continuously seek to improve my craft through courses and real-world projects. I thrive in collaborative environments and aim to contribute to teams that push for top-tier game quality while balancing creativity with practical execution.

Available to hire

I am a dedicated game designer based in Granada with hands-on experience shaping game design documents, balancing in-game economies, and leading small teams. I’ve worked with Ubisoft Barcelona Mobile and Atlana Games, focusing on delivering high-quality gameplay experiences and clear design documentation. I am passionate about storytelling, testing, and collaborating with engineers and artists to create engaging, polished games.

I enjoy exploring narrative design, flow, and monetization strategies, and I continuously seek to improve my craft through courses and real-world projects. I thrive in collaborative environments and aim to contribute to teams that push for top-tier game quality while balancing creativity with practical execution.

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Language

Spanish; Castilian
Fluent
English
Advanced
French
Beginner

Work Experience

Game Designer at Gamu Studios
March 1, 2022 - March 1, 2022
Studio-based game designer; handled design development for multiple mobile games, created flow charts and documentation, and collaborated with engineers.
Game Designer at AtlantA Games
March 1, 2022 - March 1, 2022
Created the Game Design Documentation and balanced the in-game economy; documented the GDD and led a small team to produce the game.
Game Designer at Aven Devs Behind
June 1, 2021 - June 1, 2021
Contributed to F2P mobile titles, designed gameplay decisions, and helped balance features for Idle Vikings and other projects.

Education

Master's degree at University Complutense of Madrid
September 1, 2017 - November 30, 2018
Epic Games Game Design Course at Epic Games
November 1, 2024 - April 1, 2025

Qualifications

Professional Game Design Course
January 11, 2030 - November 13, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services