Available to hire
Hi, I’m Miguel Gonzaga, a digital designer based in Mexico who loves turning ideas into clear, visually compelling assets. I create visual identities, logos, editorial materials, and social content using Photoshop, Illustrator, and Blender, with a focus on readability, branding coherence, and platform-ready formats.
Beyond 2D design, I enjoy 3D modeling and multidisciplinary projects that combine photography, retouching, and illustration. I’m comfortable collaborating remotely across time zones and adapting to different communication objectives to deliver effective design solutions.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Intermediate
Spanish; Castilian
Fluent
Work Experience
3D Designer Intern at DeNapes Studio
January 5, 2026 - April 15, 2026I worked as a 3D designer on a videogame project , where I developed different visual assets including illustrations, and 3D for structures.
I also collaborated in the creation of a futuristic sci-fi corporation for the game, helping define its visual language through concept development. During this project, I worked with Blender and Adobe Photoshop to create assets that maintained visual consistency with the game’s artistic direction.
Education
Bachelor´s Degree in Digital Design at Universidad Tecnológica de Emiliano Zapata
September 12, 2022 - April 15, 2026During my academic training, I worked on different creative projects that allowed me to gain experience in areas such as branding, editorial design, packaging, logo design, and 3D modeling.
Qualifications
Bachelor's Degree in Digital Design and Audiovisual Production
September 5, 2022 - April 15, 2026Adobe Photoshop (certified 2023)
January 1, 2023 - May 17, 2026Adobe Illustrator (certified 2023)
January 1, 2023 - May 17, 2026Industry Experience
Media & Entertainment, Software & Internet, Professional Services, Education, Other
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