I am a Creative Art Director, Visionary Artist, and Senior Creative Producer with over 15 years of experience leading diverse, multinational creative teams. I specialize in digital marketing, e-commerce, interactive, gaming, and digital innovation industries, with a strong foundation in visual arts including 2D and 3D animation and modeling. I am passionate about mentoring and leading remote teams to deliver complex visual art projects across various platforms like AAA game consoles, metaverse, and mobile apps. Throughout my career, I have successfully managed large scale development teams, driven creative digital marketing strategies, and spearheaded the production of immersive metaverse projects incorporating generative AI technologies. As a consultant, university lecturer, and chapter leader in the Unreal Engine community, I enjoy collaborating with industry professionals, startups, and students to foster innovation and skill development in the creative digital arts and interactive business sectors.

Michael Rivero

I am a Creative Art Director, Visionary Artist, and Senior Creative Producer with over 15 years of experience leading diverse, multinational creative teams. I specialize in digital marketing, e-commerce, interactive, gaming, and digital innovation industries, with a strong foundation in visual arts including 2D and 3D animation and modeling. I am passionate about mentoring and leading remote teams to deliver complex visual art projects across various platforms like AAA game consoles, metaverse, and mobile apps. Throughout my career, I have successfully managed large scale development teams, driven creative digital marketing strategies, and spearheaded the production of immersive metaverse projects incorporating generative AI technologies. As a consultant, university lecturer, and chapter leader in the Unreal Engine community, I enjoy collaborating with industry professionals, startups, and students to foster innovation and skill development in the creative digital arts and interactive business sectors.

Available to hire

I am a Creative Art Director, Visionary Artist, and Senior Creative Producer with over 15 years of experience leading diverse, multinational creative teams. I specialize in digital marketing, e-commerce, interactive, gaming, and digital innovation industries, with a strong foundation in visual arts including 2D and 3D animation and modeling. I am passionate about mentoring and leading remote teams to deliver complex visual art projects across various platforms like AAA game consoles, metaverse, and mobile apps.

Throughout my career, I have successfully managed large scale development teams, driven creative digital marketing strategies, and spearheaded the production of immersive metaverse projects incorporating generative AI technologies. As a consultant, university lecturer, and chapter leader in the Unreal Engine community, I enjoy collaborating with industry professionals, startups, and students to foster innovation and skill development in the creative digital arts and interactive business sectors.

See more

Work Experience

Consultant (Creative Art, Technical Art, and Game Business), Independent at Independent
January 1, 2020 - Present
Advised and mentored local and international digital startups on creative designs, business plans, development strategies, production workflows, product designs, skills profiling, technical art quality, and budget management. Supported entrepreneurs in development roadmaps and pre-seed funding pitches, with some securing up to $250k grants. Provided mentorship for effective project management ensuring time and cost efficiency while maintaining industry-grade quality from pre-production to post-production.
Chapter Lead, Unreal Engine Community PHL at Unreal Engine Community Philippines
January 1, 2023 - Present
Invited by Epic Games to be the first Unreal Chapter Leader in the Philippines. Established partnerships with academic, government, and technology sectors to facilitate workshops, lectures, and meetups. Led mentorship and facilitation of workshops for technical art, design, creatives, and Unreal Engine users of varying skill levels.
University Lecturer (Part-Time) at De La Salle University
December 31, 2025 - August 20, 2025
Selected by university leadership to elevate academic modules and teach students industry standards related to technical art, game business, and creative art production. Delivered lectures and experiential learning in 3D art production for games, technical art, business development, market research, game branding, compliance, and project management. Received consistently very satisfactory ratings.
Senior Executive Manager, Metaverse Continuum Business Group at Accenture
June 1, 2024 - August 20, 2025
Led creative and development teams in producing 3D Metaverse and creative innovation projects for both internal and external B2B clients including Meta, Microsoft, Best Buy. Managed end-to-end production of metaverse interactive worlds focused on Mixed Reality, Virtual Reality, Augmented Reality, and Extended Reality combined with Generative AI Technologies such as Unity, Unreal, and Microsoft Mesh. Produced projects for vehicle product designs, industrial prototypes, interactive marketing, and simulations.
Senior Producer at Starloop Studios / Magic Media Inc.
December 31, 2023 - August 20, 2025
Managed production timelines, costs, and development of AAA games across multiple platforms including blockchain. Led client pitches and workflow optimizations to improve team efficiency and project outcomes. Ensured seamless integration of advanced technologies and coordinated multidisciplinary teams to deliver high quality gaming experiences meeting industry and client standards.
Executive Producer at Sector Six Studios
December 31, 2022 - August 20, 2025
Initially consultant then integral team member for developing a prototype AI application with a 3D conversational character addressing mental health. Led development of mobile and desktop apps, created product roadmap strategies, and managed financial planning including CapEx, OpEx, and revenue projections. Spearheaded AI-powered entity creation using Generative AI technologies and designed monetization strategies.
Creative Director | Producer | Studio Head at Artmiker Studios
January 1, 2020 - Present
Oversaw operations of a startup studio, mentoring project managers and freelance creatives while maintaining quality control and production pipelines. Led international client projects across game development, editorial content, and multimedia, managing milestones, quality assurance, and remote coordination. Delivered creative and editorial services including entertainment articles, game production support, and branded content adhering to client voice, tone, and guidelines.
Game Producer at Play’N GO
December 31, 2020 - August 20, 2025
Led global cross-functional teams including developers, designers, mathematicians, sound engineers, and art directors. Collaborated with account management to align B2C marketing and product branding compliant with certification and trademark standards. Managed development lifecycle from concept to final release focusing on high-quality gaming experiences. Coordinated between creative teams and certification bodies ensuring industry compliance.
Senior Manager at Synergy88 Digital
December 31, 2018 - August 20, 2025
Returned to AAA gaming industry focusing on business and marketing strategies, key account management, and nurturing B2B and B2C relationships. Led product design, user journeys, operational workflows, and collaborated with stakeholders for alignment and business growth. Monitored outsourced AAA projects ensuring compliance with quality and innovation standards. Pitched new animation, mocap tech, and 3D content solutions integrating in-house and outsourced teams.
Head – Project Management | Apps and Game Development at ABS-CBN Corporation
December 31, 2016 - August 20, 2025
Managed strategic planning, development, and execution of mobile apps, advergames, e-commerce, and digital platforms driving innovation and engagement. Led cross-functional teams to deliver high-quality products aligned with digital strategies and received multiple marketing and digital innovation awards for mobile app development.
Head – Design at ABS-CBN Corporation
December 31, 2013 - August 20, 2025
Oversaw creative direction and execution of digital design projects with a focus on high-impact visuals and user-centric designs for digital marketing and content. Led design team to maintain brand alignment and creative innovation, achieving multiple industry awards. Developed quality control processes and mentored designers fostering team excellence.
Project Director / Art Director – Design at American Discovery
December 31, 2011 - August 20, 2025
Led development of prototype mobile MMO game for US client Harbor Services. Managed full game development lifecycle and ideation, authored key design and technical documents, and mentored the development team to ensure adherence to vision and technical standards.
Art Department Head at Kuju Entertainment
December 31, 2010 - August 20, 2025
Managed art department following studio acquisition, overseeing AAA game production across platforms. Led art production and conceptualization of 2D and 3D assets maintaining industry standards. Developed quality control system and training programs to boost skills, productivity, and excellence.
Art Department Head at Matahari Studios
December 31, 2008 - August 20, 2025
Provided art direction and developed training programs to improve creative team skills. Directed creative department producing digital art with Agile methodology ensuring visual and technical standards were met efficiently.
Head of VFX and Post Production at Apache Films
December 31, 2006 - August 20, 2025
Led visual effects and post-production operations delivering high-quality video production outputs.
Creative Director at R&G Group of Companies
December 31, 2005 - August 20, 2025
Directed creative initiatives and artistic projects enhancing brand identity and visual impact.
Art Director at Anino Games
December 31, 2003 - August 20, 2025
Led art direction for game development projects, overseeing visual style and production quality.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Professional Services, Software & Internet, Education, Retail