Hi there! My name is Mina Oh, and I am a 3D generalist and lighting artist based in Melbourne, Australia. I am available for office work in Melbourne or remote work for other cities. I’ve worked across advertising, cinematics, film, and TV drama, and I can handle the full CG pipeline from modeling and texturing through shading, lighting, rendering, and compositing. While my primary focus is lighting and rendering, I also create complete visual content for products or assets with a relatively small scope. I’ve spent nearly seven years in VFX, including five years and two months as a Lighting Artist and Generalist at Giant Step and Scanline VFX, collaborating with supervisors in Canada and the US. I use Maya (Arnold), Redshift, Houdini, 3ds Max, Substance Painter, and Nuke, and I am committed to delivering high-quality results with care and dedication. Here is my Demoreel _Website not available. Sign in: https://www.twine.net/signup_ Thank you for your time and consideration!

Mina Oh

Hi there! My name is Mina Oh, and I am a 3D generalist and lighting artist based in Melbourne, Australia. I am available for office work in Melbourne or remote work for other cities. I’ve worked across advertising, cinematics, film, and TV drama, and I can handle the full CG pipeline from modeling and texturing through shading, lighting, rendering, and compositing. While my primary focus is lighting and rendering, I also create complete visual content for products or assets with a relatively small scope. I’ve spent nearly seven years in VFX, including five years and two months as a Lighting Artist and Generalist at Giant Step and Scanline VFX, collaborating with supervisors in Canada and the US. I use Maya (Arnold), Redshift, Houdini, 3ds Max, Substance Painter, and Nuke, and I am committed to delivering high-quality results with care and dedication. Here is my Demoreel _Website not available. Sign in: https://www.twine.net/signup_ Thank you for your time and consideration!

Available to hire

Hi there! My name is Mina Oh, and I am a 3D generalist and lighting artist based in Melbourne, Australia. I am available for office work in Melbourne or remote work for other cities. I’ve worked across advertising, cinematics, film, and TV drama, and I can handle the full CG pipeline from modeling and texturing through shading, lighting, rendering, and compositing.

While my primary focus is lighting and rendering, I also create complete visual content for products or assets with a relatively small scope. I’ve spent nearly seven years in VFX, including five years and two months as a Lighting Artist and Generalist at Giant Step and Scanline VFX, collaborating with supervisors in Canada and the US. I use Maya (Arnold), Redshift, Houdini, 3ds Max, Substance Painter, and Nuke, and I am committed to delivering high-quality results with care and dedication.

Here is my Demoreel
Website not available. Sign in: https://www.twine.net/signup

Thank you for your time and consideration!

See more

Language

English
Advanced
Korean
Fluent

Work Experience

Lighting Artist at Eyeline Studios
July 1, 2024 - November 1, 2025
Lighting, rendering, and pre-compositing work on CG sequences; collaborated with supervisors and production teams; contributed to Avatar: The Last Airbender 2 (unreleased).
Lighting Artist at Giant Step (Seoul, South Korea)
November 1, 2020 - June 1, 2024
Paddle (German movie) (unreleased); Lighting, Rendering, Pre-compositing across multiple unreleased projects; engaged in shot-by-shot optimization and look development.
Lighting Artist at Giant Step (Seoul, South Korea)
November 1, 2020 - June 1, 2024
Kamen Cinematic Trailer and additional project work including end sequences, global lighting rigs, and pre-compositing; contributed to high-profile cinematic trailers and trailers for other clients.

Education

Bachelor's degree in Digital Contents at Dongseo University
March 1, 2017 - February 1, 2021
Bachelor's degree in Digital Contents at Dongseo University
March 1, 2017 - February 1, 2021

Qualifications

Grand Prize, First Step (Graduation Project)
January 11, 2030 - January 9, 2026
Grand Prize, Busan Animation Festival — First Step Graduation Project
January 11, 2030 - January 9, 2026
Grand Prize (최우수상) First Step (Graduation Project)
January 11, 2030 - January 9, 2026
Second Prize (은상) VFX Showreel (Personal Project)
January 11, 2030 - January 9, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education