Hi there! My name is Mina Oh, and I am a 3D generalist and lighting artist based in Melbourne, Australia. I am available for office work in Melbourne or remote work for other cities. I’ve worked across advertising, cinematics, film, and TV drama, and I can handle the full CG pipeline from modeling and texturing through shading, lighting, rendering, and compositing.
While my primary focus is lighting and rendering, I also create complete visual content for products or assets with a relatively small scope. I’ve spent nearly seven years in VFX, including five years and two months as a Lighting Artist and Generalist at Giant Step and Scanline VFX, collaborating with supervisors in Canada and the US. I use Maya (Arnold), Redshift, Houdini, 3ds Max, Substance Painter, and Nuke, and I am committed to delivering high-quality results with care and dedication.
Here is my Demoreel
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