Mohamadreza Ranjbar

Available to hire

Language

English
Intermediate
Persian
Fluent

Work Experience

Creative Manager, Art Director at Deneb Games
January 1, 2023 - Present
In this role I work with a publisher that has tested over 150 casual and hyper-casual games, actively growing as a young publisher in the field. I bring experience in game production as an Art Director, and I am skilled at creating and managing promotional campaign videos and designing graphic content for store listings.
Game Designer, Art Director, Level Designer at Tipsy Games Studio
January 1, 2020 - Present
Co-founded a studio with a developer and an artist, overseeing the end-to-end game production process, testing, and publishing, both independently and in collaboration with global publishers. Led testing campaigns and monetized games; integrated SDKs like Adjust, App Metrica, and Game Analytics; collaborated with Kwalee, TapNation, Azur, MadPixel, Storms, and Supersonic on multiple projects.
Game Developer at alfaOndo Game Studio
January 1, 2020 - September 27, 2025
alfaOndo is a hyper casual, casual game studio. Monsters Gang 3D was one of their hit games. I tested prototypes with more than 15 publishers including Voodoo, Moonee, Azur, SuperSonic, Kwalee, and TapNation, gaining experience in the iteration stage for games.
Web Designer at Arka Network Designers
January 1, 2018 - September 27, 2025
Consulting and sales of servers, storage and data center equipment; website and e-commerce design and maintenance; SEO implementation and advertising campaign management; social media setup and management.
Creative Manager, Art Director at Deneb Games
January 1, 2023 - Present
Worked with a publisher that has tested over 150 casual and hyper-casual games, actively growing as a young publisher in the field. Experienced in game production as an Art Director. Skilled in creating and managing promotional campaign videos. Proficient in designing graphic content for game store listings.
Game Designer, Art Director, Level Designer at Tipsy Games Studio
January 1, 2020 - Present
Co-founded a studio comprising a developer and an artist, with hands-on experience in the entire process of game production, testing, and publishing, both independently and in collaboration with leading global publishers. Developed more than 50 games with Unity. Experienced in running testing campaigns and monetizing games. Experience adding different SDKs such as Adjust, AppMetrica, GameAnalytics and more. Worked with Kwalee, TapNation, Azur, MadPixel, Stoms, Supersonic.
Game Developer at alfaOndo Game Studio
January 1, 2020 - September 27, 2025
Hyper casual, casual game studio. Monsters Gang 3D is one of their hit games. Testing prototypes with more than 15 publishers such as Voodoo, Moonée, Azur, Supersonic, Kwalee, TapNation. Involved in the iteration stage for games.
Web Designer at Arka Network Designers
January 1, 2018 - September 27, 2025
Consulting and sales of servers, storage and data center equipment. Website and e-commerce design and maintenance. SEO implementation and advertising campaign management. Social media setup and management.
Creative Manager, Art Director at Deneb Games Publisher
January 1, 2023 - Present
As Creative Manager and Art Director, I shape visual style, lead art teams, and oversee promotional video production and store asset design. I work with a publisher that has tested over 150 casual and hyper-casual games, contributing to the growth of a young publishing field and ensuring high publishing standards across art direction, testing feedback loops, and asset pipelines.
Game Designer, Art Director, Level Designer at Tipsy Games Studio
January 1, 2020 - Present
Co-founded Tipsy Games Studio, handling end-to-end game production as both developer and artist. I contributed to game design, art, testing campaigns, and publishing pipelines, including SDK integration (Adjust, App Metrica, Game Analytics). I collaborated with major publishers such as Kwalee, TapNation, Azur, MadPixel, Storms, and Supersonic, delivering 50+ Unity-based titles like Balloon Gun, Bounce Balls, Burger Run, Carry Me, Crazy Ride, and more.
Game Developer at alfaOndo Game Studio
January 1, 2020 - September 27, 2025
Worked as a game developer at a hyper casual/casual game studio. Involved in prototype testing and iteration with publishers such as Voodoo, Moonee, Azur, SuperSonic, Kwalee, and TapNation, contributing to the iterative development process and game improvements.
Web Designer at Arka Network Designers
January 1, 2018 - September 27, 2025
Consulting and sales of servers, storage and data center equipment. Website and e-commerce design and maintenance. SEO implementation and advertising campaign management. Social media setup and management.
Creative Manager, Art Director at Deneb Games
January 1, 2023 - Present
Led art direction and creative management for a publishing partner with over 150 tested casual and hyper-casual games; oversaw art direction, promotional video campaigns, and graphic assets for game store listings.
Game Designer, Art Director, Level Designer at Tipsy Games Studio
January 1, 2020 - Present
Co-founded Tipsy Games Studio; oversaw end-to-end game production including design, art direction, and level design; managed testing campaigns, monetization, and collaboration with global publishers; led SDK integrations (Adjust, App Metrica, Game Analytics) and partnerships with Kwalee, TapNation, Azur, MadPixel, Storms, Supersonic.
Game Developer at alfaOndo Game Studio
January 1, 2020 - September 27, 2025
Worked as a game developer at a hyper-casual, casual studio; contributed to prototype testing with 15+ publishers (Voodoo, Moonee, Azur, SuperSonic, Kwalee, TapNation); participated in the iteration stages of game development.
Web Designer at Arka Network Designers
January 1, 2018 - September 27, 2025
Consulting and sales of servers, storage and data center equipment; website and e-commerce design and maintenance; SEO implementation and advertising campaign management; social media setup and management.

Education

Bachelor of Computer Science at Kashan University
January 1, 2006 - January 1, 2011
Bachelor of Computer Science at Kashan University
January 1, 2006 - January 1, 2011
Bachelor of Computer Science at Kashan University
January 1, 2006 - January 1, 2011
Bachelor of Computer Science at Kashan University
January 1, 2006 - January 1, 2011

Qualifications

Bachelor of Computer Science
January 1, 2006 - January 1, 2011

Industry Experience

Gaming, Software & Internet, Media & Entertainment