Available to hire
Hi, I’m Mohamed Baccouche, a 3D artist with over 5 years of experience in video game modeling and development. I’m proficient in Maya, ZBrush, Unreal Engine, Blender, and Substance Painter, with a keen eye for detail and a passion for creating stylish and realistic characters and optimized 3D content. I enjoy collaborating with multidisciplinary teams to deliver high-quality visuals on time and continually improve my craft to stay ahead of industry trends.
I’ve worked on projects spanning VR development, modeling,Commercials, and teaching. I’m comfortable solving problems across different studios and am currently based in Tunis .
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Advanced
French
Fluent
Arabic
Fluent
Work Experience
3D Generalist at Events.Work
February 5, 2024 - February 7, 2025Transformation of a scanned LIDAR file into blockout blocks and optimization for Unreal; used the point cloud plugin on Blender, Vectorworks and Autodesk Maya to optimize the environment and reduce modeling time; cleaning and classification of point clouds; rendering and shading in Unreal Engine 5 for real-time rendering; animation and editing of videos presented at festivals.
Teacher at Université Centrale
May 30, 2023 - October 16, 2025Preparation and teaching of courses; collaboration and supervision of students’ final-year projects.
3D Generalist at Freelancer
July 1, 2018 - PresentModeling and sculpting of models with multiple graphic styles; modeling and optimization of characters and environments so that they are ready to be implemented in a game engine or scene; facial/body rigging; baking and texturing of models; 3D animation.
VR Developer at TICDCE
November 1, 2020 - October 16, 2025Development of a VR Escape Room application; construction of an interactive environment; development of VR features ‘Menu, Gameplay, Game Mechanics’.
VR Developer at Tunisian federation of football
July 1, 2022 - October 16, 2025Creation and optimization of the environment; texturing; implementation of navigation functions and interaction with the environment in VR.
Education
Licence en multimédia at Université Centrale
January 11, 2030 - October 16, 2025Master en animation 3D at Université Centrale
January 11, 2030 - October 16, 2025Qualifications
Udemy courses: Model and texture a stylized dungeon for games
January 11, 2030 - October 16, 2025Maya for beginners: Complete guide to 3D animation
January 11, 2030 - October 16, 2025Complete game character workflow
January 11, 2030 - October 16, 2025Substance Designer 2024: stylized material creation
January 11, 2030 - October 16, 2025Coursera: Meta - Python Data Analytics
January 11, 2030 - October 16, 2025IBM: Introduction to Data Analytics
January 11, 2030 - October 16, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
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