Available to hire
I’m Mohammed Elmeligy, a Senior VFX Animator with a strong background in VFX, consistently delivering hyper-realistic creature shots across feature films, TV series, and commercials. I collaborate closely with directors, designers and other departments to define animation styles, timing, and performance, ensuring seamless integration with environments, effects, and lighting. I’m passionate about learning, sharing knowledge, and pushing the boundaries of what’s possible in visual effects.
I’m highly motivated to achieve new goals, collaborate with diverse teams, and continue gaining valuable professional experience.
Experience Level
Language
English
Fluent
Work Experience
Senior Animator at Trend VFX, Cairo
January 1, 2022 - June 1, 2026Animated hyper-realistic creature shots with a strong focus on believable movement, anatomy, and weight. Collaborated with other departments to ensure creature animation integrated seamlessly with environments, effects, and lighting. Collaborate closely with directors and designers to define animation style, timing, and performance intent. Translate storyboards and previs into compelling, cinematic keyframe animations and blocking passes. Mentor junior animators, providing actionable feedback, training, and best-practice guidance on animation principles.
Senior Animator at Axis Studios, Great Bristol
September 1, 2021 - December 1, 2021Animating hyper realistic creature shots.
VFX Animator Lead at Trend VFX, Cairo
June 1, 2020 - August 1, 2021Animating hyper realistic creature shots. Lead shot planning, defining animation style, quality bar, and visual continuity for assigned sequences. Supervise animators’ day-to-day work, providing clear briefs, drawovers, and actionable artistic feedback. Collaborate with VFX Supervisor and Director to translate creative notes into concrete animation tasks.
VFX Senior Animator at Aromadesigns, Cairo
July 1, 2019 - May 1, 2020Responsible for animating creatures shots with high end quality and delivering animation seq. according project dead line.
VFX Animator at Mercury VFX, Cairo
April 1, 2013 - May 1, 2019Responsible for all animation projects (local and international), animating creatures (bipeds and quadrupeds), animating human characters and CG elements (objects and CG cameras).
3D Generalist at Mercury VFX, Cairo
April 1, 2012 - March 1, 2013Responsible for creating CG assets (model and texturing).
Animation Instructor at Jeva Animation Studios
January 1, 2010 - January 1, 2011Teaching basic and advanced animation tools and techniques.
3D Generalist at Jeva Animation Studios
August 1, 2008 - September 1, 2010Created CG assets (models and texturing).
Education
Qualifications
Industry Experience
Media & Entertainment, Other
Experience Level
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