Available to hire
Hi, I’m Mohan Kumar, a creative and detail-oriented 3D artist with a strong foundation in hard-surface modeling, texturing, and real-time asset optimization. I have professional experience supporting Amazon’s 3D visualization pipeline and a passion for turning concepts into polished visuals.
I love collaborating with artists and developers to craft high-quality, game-ready assets using Blender, Maya, Substance 3D Painter, Unreal Engine, and Unity. Outside work, I enjoy exploring lighting and rendering techniques to elevate storytelling through interactive experiences.
Experience Level
Language
English
Fluent
Tamil
Intermediate
Work Experience
3D Pipeline Assistant at Sun Studio Spark (for Amazon), India
April 1, 2023 - April 1, 2025Modeling & Texturing using Blender, Maya, Substance 3D Painter; engines Unreal Engine and Unity; UV unwrapping, retopology, PBR workflows, baking, and LOD optimization; used After Effects and Marmoset Toolbag for assets; created game-ready props and modular assets for UE/Unity; collaborated with in-house developers on prototype scenes and visual development tasks; strengthened hard-surface modeling standards and dimensional accuracy.
Freelance 3D Artist at Self-employed / Freelance
April 1, 2022 - PresentCollected high-accuracy visual references, converted real-world product data into structured 3D-ready documentation, and supported Amazon's internal 3D asset teams. Built reference libraries and assets; collaborated with in-house developers on prototype scenes and visual development tasks; improved asset turnaround time and reinforced hard-surface modeling standards for games.
Education
Bachelor of Engineering in Mechanical Engineering at Anna University, India
January 11, 2030 - January 1, 2017Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
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