MonkiePaul
I’m an illustrator and 2D animator with a Bachelor’s degree in Digital Design (focused on animation) and ongoing studies in Digital Design and Audio Visual Production.
About
I’m an illustrator and 2D animator with a Bachelor’s degree in Digital Design (focused on animation) and ongoing studies in Digital Design and Audio Visual Production. I enjoy creating character-focused visuals, storyboards, and lightweight animations that keep strong visual quality for short films and cinematic game moments.
I’ve worked as an illustrator and concept artist on projects like “Glens Run,” supporting character design and turnaround concept art, and I also assist with digital illustration and production workflows using tools such as Photoshop, Clip Studio Paint, and Toon Boom Harmony. In studio roles, I’ve supported background and character design for 2D animated shorts like “Clara’s Make up,” handling asset consistency, clean linework, and efficient, proactive turnaround from concept to final illustration.
- 1 year's experience
- Joined October 2026
Skills· 7
Languages
- EnglishBeginner
Industry experience
- Media & Entertainment
- Education
- Software & Internet
Work experience
Worked on concept art for character makeup and contributed to layout and background/character design for the 2D animated short film “Clara’s Make up.” Used Photoshop, Clip Studio Paint, and Toon Boom Harmony to support production, aiming for consistent character appearance, clean backgrounds, and efficient asset delivery.
Produced and refined concept and background visuals, including mobile cinematic illustration styles. Prepared character design variations/turnaround work to maintain continuity across scenes. Supported the illustration workflow using Photoshop, Clip Studio Paint, and related production tools.
Created and supported animated short film illustration assets, assisting with production techniques in Photoshop and Clip Studio Paint while keeping artwork lightweight without losing visual quality. Contributed to background concept art and storyboard illustrations for cinematic mobile video game scenes, including character-driven turnaround concepts. Also worked as an illustrator and concept artist focused on character design and turnarounds for “Glens Run,” plus layout and character illustration for short film/documentary festival material (as described in the resume).
Education
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