Morffi

Available to hire

I'm a 3D Artist passionate about transforming ideas into immersive visual experiences. I specialize in modeling, texturing, and rendering for Video Games & Films.

About

I’m a 3D Artist passionate about transforming ideas into immersive visual experiences.

I specialize in modeling, texturing, and rendering for Video Games & Films. My experience with hands on production includes different softwares such as Blender, Maya, Plasticity4D, Fusion360, Mudbox, ZBrush, Substance Painter, Photoshop, Procreate and Marmoset Toolbag. I thrive on bringing concepts to life with both technical precision and artistic vision.

My approach is simple: understand the story, focus on the details, and deliver visuals that are not just seen, but felt. Whether it’s a sleek product, a realistic asset, or an entire environment, I design it with purpose.

I’m always excited to connect with creators, innovators, and studios looking to elevate their visual projects.

  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Gaming

Projects · 6

Portable Typewriter. Prop optimized for Video Games. Static mesh. Low resolution. Low polycount. Designed in Blender. Texture in Substance Painter. Render in Marmoset Toolbag.

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Detailed replica of a decorative table lamp. Environment Prop optimized for Video Game. Modeled in Zbrush & Blender. Textured in Substance Painter & Rendered in Marmoset Toolbag 5

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Game Ready Asset. Accessory for a First Person Shooter Video Game. Modeled in Autodesk Maya. Textured in Substances Painter and rendered in Marmoset toll bag 5

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Game Ready Asset optimized for Video Games. Highpoly/ Lowpoly workflow with baked maps.

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Game Ready Asset optimized for Video games. Highpoly/ Lowpoly workflow with baked maps. Modeled on Plasticity & Blender. Textured in Substances Painter and rendered in Marmosets Toolbag.

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Game ready asset for Video Games. Modelled in Blender. Textured in Substances Painter. Renders in Marmoset Toolbag 5

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +1

Work experience

Hard Surface Artist/ Weapon Artist · Profesional FreelancerJan 2020 – Present · 6 yrs 11 mos

Modelling, Texturing, Rendering highly detail 3D Models optimized for Video Games & Films.

Education

Self Taught · Self Taught2020 – 2026

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