I’m Morrissey Alexander Senior, a 3D game development professional with 6+ years leading multi-platform asset production across AAA, VR, and mobile game environments. I’ve led cross-functional teams through complete development lifecycles, integrating 500+ vehicle assets for Microsoft’s Forza franchise while maintaining 120+ fps on Quest and console platforms. I specialize in transforming complex technical requirements into scalable production workflows that support simultaneous multi-title development.
I’m adept at building modular architectures, applying LOD and texture atlasing workflows, and delivering production-ready content across Unity and Unreal Engine. I prefer remote work but am willing to relocate for a great opportunity. My experience spans AAA racers, VR training sims, and enterprise VR solutions, with a track record of delivering high fidelity assets on time.
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