Unity developer with 7+ years of experience building 3D simulations, educational platforms, and interactive experiences. I specialize in C# architecture, gameplay systems, NPC interactions, mission design, and UI/UX — across mobile, desktop, VR, and WebGL.
My background includes shipping educational simulation platforms (SiMinds, Labs for Home), cross-platform XR experiences, and award-winning projects such as Muhakah — a social simulation that won 1st Place at the Arab Youth Hackathon 2026 (AED 350,000 grant).
I’ve delivered projects for clients in the UAE, Saudi Arabia, Switzerland, Kuwait, and Egypt, working both independently and within distributed remote teams. I’m comfortable taking a prototype to a polished, production-ready product — handling everything from environment design and gameplay logic to performance optimization and QA.
Currently based in Cairo, Egypt. Available for remote freelance work.
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