Unity developer with 7+ years of experience building 3D simulations, educational platforms, and interactive experiences. I specialize in C# architecture, gameplay systems, NPC interactions, mission design, and UI/UX — across mobile, desktop, VR, and WebGL. My background includes shipping educational simulation platforms (SiMinds, Labs for Home), cross-platform XR experiences, and award-winning projects such as Muhakah — a social simulation that won 1st Place at the Arab Youth Hackathon 2026 (AED 350,000 grant). I've delivered projects for clients in the UAE, Saudi Arabia, Switzerland, Kuwait, and Egypt, working both independently and within distributed remote teams. I'm comfortable taking a prototype to a polished, production-ready product — handling everything from environment design and gameplay logic to performance optimization and QA. Currently based in Cairo, Egypt. Available for remote freelance work.

Mostafa Mahmoud

Unity developer with 7+ years of experience building 3D simulations, educational platforms, and interactive experiences. I specialize in C# architecture, gameplay systems, NPC interactions, mission design, and UI/UX — across mobile, desktop, VR, and WebGL. My background includes shipping educational simulation platforms (SiMinds, Labs for Home), cross-platform XR experiences, and award-winning projects such as Muhakah — a social simulation that won 1st Place at the Arab Youth Hackathon 2026 (AED 350,000 grant). I've delivered projects for clients in the UAE, Saudi Arabia, Switzerland, Kuwait, and Egypt, working both independently and within distributed remote teams. I'm comfortable taking a prototype to a polished, production-ready product — handling everything from environment design and gameplay logic to performance optimization and QA. Currently based in Cairo, Egypt. Available for remote freelance work.

Available to hire

Unity developer with 7+ years of experience building 3D simulations, educational platforms, and interactive experiences. I specialize in C# architecture, gameplay systems, NPC interactions, mission design, and UI/UX — across mobile, desktop, VR, and WebGL.

My background includes shipping educational simulation platforms (SiMinds, Labs for Home), cross-platform XR experiences, and award-winning projects such as Muhakah — a social simulation that won 1st Place at the Arab Youth Hackathon 2026 (AED 350,000 grant).

I’ve delivered projects for clients in the UAE, Saudi Arabia, Switzerland, Kuwait, and Egypt, working both independently and within distributed remote teams. I’m comfortable taking a prototype to a polished, production-ready product — handling everything from environment design and gameplay logic to performance optimization and QA.

Currently based in Cairo, Egypt. Available for remote freelance work.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Arabic
Fluent
English
Advanced

Work Experience

Senior Unity Developer at Global Business Strategies
January 1, 2024 - January 1, 2025
Spearheaded architectural optimization for large-scale, global virtual meeting and visualization platforms. Migrated legacy architectures to modular, scalable Unity-based workflows, reduced memory footprints, and improved loading times; collaborated with cross-border teams to deliver on-time milestones within an Agile framework.
Senior Unity Developer at CyberX World
January 1, 2024 - Present
Led immersive cybersecurity awareness initiatives, delivering 20+ VR and WebGL training games (including high-fidelity shooters and 2D platforms) for enterprise clients; optimized performance for large-scale training modules; mentored junior/mid developers and streamlined the game production pipeline; integrated metrics and data feeds into a broader cybersecurity awareness platform.
Senior Unity Developer & Emerging Tech Lead at RMG
January 1, 2024 - Present
Leads XR and Emerging Technologies within the AI & Emerging Tech Department. Architected complex 3D solutions for government and industrial clients; orchestrated AI integrations (Three.js, ChatGPT, ElevenLabs); represented RMG at global summits (IGF 2025, LEAP 25); migrated 'Darb Al-Majd' to Unity Cloud and built cross-platform VR/Windows/Mobile experiences; created Digital Twins and immersive training modules; established the technical framework for a dedicated Gaming & XR Department.
Senior Unity Developer (Full Time) at ARCon
April 1, 2022 - July 20, 2024
Contributed to the development of educational simulation projects, utilizing Unity and C# to create engaging experiences.
Senior Unity Developer (Freelance) at Global Business Strategies
February 1, 2022 - February 1, 2023
Collaborated remotely with Simulation for Meetings and events to deliver Unity-based solutions, showing strong skills in Unity and C#.
Mid Unity 3D Developer at Arcon
January 1, 2022 - January 1, 2024
Contributed to Unity-based 3D development across multiple projects, focusing on optimization, asset management, and cross-team collaboration. Worked on educational and visualization modules; supported integration with backend services and hardware interactivity in an Agile environment.
Unity 3D Developer at Bluezone Web
January 1, 2021 - January 1, 2022
Developed and deployed mobile Unity-based experiences in Kuwait, including a 3D social shopping platform and a mobile FPS prototype. Collaborated with tech leads, UI/UX designers, and web back-end teams to bridge 3D environments with web services and cloud backends.
Officer (Forced Conscription) at Egyptian Armed Forces
May 20, 2019 - September 20, 2021
Developed and maintained C# applications for the Egyptian Armed Forces, including database creation and report generation to support operational requirements.
Senior Unity Developer (Full Time) at Bright Vision Tech
July 1, 2018 - April 1, 2021
Created VR simulations at Bright Vision using Unity and C# for training in areas like fire fighting, fire arms, and driving.
Unity VR Developer at Bright Vision
January 1, 2018 - January 1, 2019
Delivered high-fidelity VR training simulations for Saudi government entities, including firefighting, shooting range, equipment maintenance, and forklift operation modules. Focused on performance optimization and HTC Vive interactions, working within an Agile team of developers and 3D artists.

Education

Bachelor's Degree in Computer Science at Benha University
January 1, 2014 - January 1, 2018
VR Developer Nanodegree at Udacity
January 1, 2017 - January 1, 2017

Qualifications

Unity Certified Associate Game Developer
January 11, 2030 - April 19, 2026
Udacity Nanodegree - VR Developer
January 1, 2017 - January 1, 2017
Basecamp: Project Management Best Practices
January 11, 2030 - April 19, 2026
Git Training
January 11, 2030 - April 19, 2026
Cert Prep: Unity Certified Associate Game Developer
January 11, 2030 - April 19, 2026
Mobile Application Development
August 1, 2014 - August 1, 2018
VR Nanodegree
January 11, 2030 - April 19, 2026

Industry Experience

Government, Education, Manufacturing, Media & Entertainment, Software & Internet, Professional Services, Other, Gaming