Hello! I'm Matthieu Poirey, a Senior Animator and Animation Supervisor with a passion for cinematic realism, creature performance, and emotional storytelling. I lead creative teams across episodic and feature productions, collaborating closely with VFX supervisors, directors, and rigging teams to deliver high-quality, believable characters and scenes. I thrive in fast-paced environments and enjoy shaping production plans, reviews, and delivery under tight schedules. I love exploring real-time workflows and pushing for consistent, immersive visuals, from concept through final shots. Based in Barcelona, I’ve worked with global studios on projects like The Lion King, Shadow and Bone, and various fantasy epics, bringing characters to life with a combination of strong technical craft and storytelling sensibility.

Matthieu Poirey

Hello! I'm Matthieu Poirey, a Senior Animator and Animation Supervisor with a passion for cinematic realism, creature performance, and emotional storytelling. I lead creative teams across episodic and feature productions, collaborating closely with VFX supervisors, directors, and rigging teams to deliver high-quality, believable characters and scenes. I thrive in fast-paced environments and enjoy shaping production plans, reviews, and delivery under tight schedules. I love exploring real-time workflows and pushing for consistent, immersive visuals, from concept through final shots. Based in Barcelona, I’ve worked with global studios on projects like The Lion King, Shadow and Bone, and various fantasy epics, bringing characters to life with a combination of strong technical craft and storytelling sensibility.

Available to hire

Hello! I’m Matthieu Poirey, a Senior Animator and Animation Supervisor with a passion for cinematic realism, creature performance, and emotional storytelling. I lead creative teams across episodic and feature productions, collaborating closely with VFX supervisors, directors, and rigging teams to deliver high-quality, believable characters and scenes. I thrive in fast-paced environments and enjoy shaping production plans, reviews, and delivery under tight schedules.

I love exploring real-time workflows and pushing for consistent, immersive visuals, from concept through final shots. Based in Barcelona, I’ve worked with global studios on projects like The Lion King, Shadow and Bone, and various fantasy epics, bringing characters to life with a combination of strong technical craft and storytelling sensibility.

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Language

French
Fluent
English
Fluent
Spanish; Castilian
Advanced

Work Experience

Animation Supervisor at El Ranchito
May 1, 2019 - Present
Lead in g and mentoring a team of junior animators across multiple productions. Collaborating closely with VFX supervisors, directors, and rigging teams. Ensuring cinematic quality, realism, and consistency through final shots. Supporting production planning, reviews, and delivery under tight schedules. Selected Projects: Lost in Space, Shadow and Bone (Season 1 & 2), Locke & Key, Halo (Season 2), The Bluff, A Hundred Years of Solitude, Deep Water.
Self-Employed at Mottello Studio, Barcelona
February 1, 2019 - May 1, 2019
Developed an independent studio initiative focused on high-quality character animation, real-time workflows, and cinematic storytelling.
Senior Creature Animator at Moving Picture Company
September 1, 2018 - February 1, 2019
In charge of animating a variety of creatures for The Lion King.
Character Artist / Senior Animator at Independent / Freelance (Barcelona)
November 1, 2017 - August 1, 2018
Various smaller rigging and animation contracts.
Animation Supervisor at DNEG, London
June 1, 2017 - October 1, 2017
Leading and mentoring a team of animators across multiple productions. Collaborating closely with VFX supervisors, directors, and rigging.
Animation Lead at DNEG, London
February 1, 2017 - June 1, 2017
Leading a team of animators and liaising with the facial rigging team in the movie “A Cure for Wellness”.
Senior Animator at DNEG, London
September 1, 2010 - February 1, 2016
Senior Animator at Cinesite, London
July 1, 2009 - August 1, 2010
Animating a variety of characters and creatures for projects such as Ant-Man, Batman v Superman, Hercules, Exodus, Max (Disney), Thor 2, Jupiter Ascending, Godzilla, Fast & Furious, Man of Steel, Snow White and the Huntsman, Conan the Barbarian, The Chronicles of Narnia: Prince Caspian, Harry Potter and the Deathly Hallows.
Animator at Cinesite, London
January 1, 2005 - September 1, 2008
Animation for Clash of the Titans, The Chronicles of Narnia: The Voyage of the Dawn Treader, Descent into various roles across large scale visual effects projects.

Education

3D and 2D Animator at Gobelin's L’école de l’image, Paris
September 1, 2001 - June 1, 2004
Intro to Animation at EMCA, Angoulême
September 1, 2000 - June 1, 2001

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Software & Internet