I am a computer engineer specialized in the design and development of interactive video games. With over six years of experience in Unity 3D and a solid understanding of VR, AR, MR technologies, multiplayer games, and the mobile games market, I enjoy creating immersive experiences. My expertise spans front-end development, web services, and deployment, along with a deep interest in DevOps to ensure the integrity and security of the products I develop.
Currently, I work as a researcher and lecturer in game development, where I teach Unity 3D, supervise student projects, and lead XR applied research and immersive training solutions. I also have valuable industry experience collaborating internationally on multiplayer mobile games and freelancing on VR/AR projects, providing technical consultations and mentoring student teams in global competitions.
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