In the game development field, I have 5 years of experience programming and developing games in Unity as a hobby, alongside my academic focus during high school and college.
I have knowledge of programming in C# and several complex systems, such as the use of the Photon Engine, navigation meshes, advanced inventory and selection structures, index, list and dictionary manipulation and procedural generation
I graduated from high school at SENAC Emetec with a technical degree in Game Programming and I am currently studying Game Design at UNIVALI during night, which encouraged me to fully focus on game production and pursue a place in the industry.
I am currently working on my narrative-focused game, Anamnese; a psychological horror that blends a walking simulator with a visual novel.
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