This project presents a concept-style 3D scene that blends the form of the PS5 DualSense controller with a fully realized living space. The goal was to transform the gaming experience into a spatial visual narrative and highlight the controller’s design within a cinematic environment. Using Blender, I created a modern living room embedded directly into the surface of the DualSense. The camera angle brings together the detailed texture of the controller and the interior space in a single frame, showcasing both the technological aesthetic of the product and a relatable atmosphere for the viewer. This piece combines environment design, product visualization, and concept animation into a unified artistic approach. Through cinematic lighting, high-quality materials, and a carefully composed scene, the project aims to deliver both a strong product presentation and an innovative visual experience.
- 3D Designer
- Animator
- Character Designer






