Graphic Design graduate with professional UI/UX experience and exposure to game UI, level design, animation, and prototyping. Focused on creating engaging, player-centric game experiences through clear navigation, strong visual hierarchy, and usable interaction flows. Experience includes leading brand UI/UX design for AI products, improving product workflows, maintaining consistent user experiences, and designing intuitive animated content experiences with attention to readability, accessibility, and cross-collaboration.

Musfirah Nadeem

Graphic Design graduate with professional UI/UX experience and exposure to game UI, level design, animation, and prototyping. Focused on creating engaging, player-centric game experiences through clear navigation, strong visual hierarchy, and usable interaction flows. Experience includes leading brand UI/UX design for AI products, improving product workflows, maintaining consistent user experiences, and designing intuitive animated content experiences with attention to readability, accessibility, and cross-collaboration.

Available to hire

Graphic Design graduate with professional UI/UX experience and exposure to game UI, level design, animation, and prototyping. Focused on creating engaging, player-centric game experiences through clear navigation, strong visual hierarchy, and usable interaction flows.

Experience includes leading brand UI/UX design for AI products, improving product workflows, maintaining consistent user experiences, and designing intuitive animated content experiences with attention to readability, accessibility, and cross-collaboration.

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Experience Level

Expert

Work Experience

Lead UI Designer at Brand Jet AI | USA
September 1, 2025 - May 1, 2026
Led UI/UX design for AI products, simplifying workflows and maintaining consistent user experience patterns across product surfaces. Collaborated cross-functionally to align design decisions with product goals, improving usability and overall UX consistency.
UI/UX Designer at Anim evania
August 1, 2025 - September 1, 2025
Designed intuitive animation content experiences with clear navigation, strong visual hierarchy, and emphasis on readability and user-friendly layouts for a smooth learning and viewing flow.
UI/UX Designer at Game Storm Studios
June 1, 2025 - August 1, 2025
Designed mobile/PC game interfaces to improve usability, player flow, feedback loops, and visual engagement. Focused on creating clear UI systems that support gameplay and help users understand actions and status quickly.
UI/UX Designer at RikiByte | Faisal Town
January 1, 2025 - May 1, 2025
Created user-centered interfaces balancing product usability, brand identity, and business objectives. Worked on UX-focused layouts and interaction design to ensure the UI supported both user needs and organizational goals.
User Experience Designer at Newswire Jet | USA
January 1, 2023 - December 1, 2024
Simplified press-release workflows using clear navigation, structured user journeys, and accessible interface design. Improved end-to-end usability by organizing content and user steps into understandable, repeatable flows.

Education

Bachelor of Arts in Graphic Design at Punjab University College of Art and Design
January 1, 2022 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet