I’m a developer who specializes in Unity 3D, AR/VR/XR, and multiplayer game development with over 7 years of experience. I create immersive, high-performance applications for platforms like Apple Vision Pro, Meta Quest, and other XR devices, as well as cross-platform mobile and PC games.
My most important skills include C# scripting, scalable multiplayer architecture, AR/VR interaction systems, and performance optimization. What differentiates me from other developers is my ability to combine strong technical expertise with creative design thinking, delivering polished and engaging user experiences. I’ve led teams, integrated monetization systems, and shipped multiple successful projects, making me well-versed in both the technical and strategic aspects of development.
Senior Unity 3D Game Developer
Rangii Studio
January 2020 – Present
Unity 3D Developer (Team Lead)
DevHouse
February 2021 – February 2023
E-Commerce Integration Specialist | Country Manager
Season Tex (Toronto, Canada – Remote)
September 2022 – Present
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