I'm a developer who specializes in Unity 3D, AR/VR/XR, and multiplayer game development with over 7 years of experience. I create immersive, high-performance applications for platforms like Apple Vision Pro, Meta Quest, and other XR devices, as well as cross-platform mobile and PC games. My most important skills include C# scripting, scalable multiplayer architecture, AR/VR interaction systems, and performance optimization. What differentiates me from other developers is my ability to combine strong technical expertise with creative design thinking, delivering polished and engaging user experiences. I’ve led teams, integrated monetization systems, and shipped multiple successful projects, making me well-versed in both the technical and strategic aspects of development. Senior Unity 3D Game Developer Rangii Studio January 2020 – Present Unity 3D Developer (Team Lead) DevHouse February 2021 – February 2023 E-Commerce Integration Specialist | Country Manager Season Tex (Toronto, Canada – Remote) September 2022 – Present

MUZAM MIL SHAHID

I'm a developer who specializes in Unity 3D, AR/VR/XR, and multiplayer game development with over 7 years of experience. I create immersive, high-performance applications for platforms like Apple Vision Pro, Meta Quest, and other XR devices, as well as cross-platform mobile and PC games. My most important skills include C# scripting, scalable multiplayer architecture, AR/VR interaction systems, and performance optimization. What differentiates me from other developers is my ability to combine strong technical expertise with creative design thinking, delivering polished and engaging user experiences. I’ve led teams, integrated monetization systems, and shipped multiple successful projects, making me well-versed in both the technical and strategic aspects of development. Senior Unity 3D Game Developer Rangii Studio January 2020 – Present Unity 3D Developer (Team Lead) DevHouse February 2021 – February 2023 E-Commerce Integration Specialist | Country Manager Season Tex (Toronto, Canada – Remote) September 2022 – Present

Available to hire

I’m a developer who specializes in Unity 3D, AR/VR/XR, and multiplayer game development with over 7 years of experience. I create immersive, high-performance applications for platforms like Apple Vision Pro, Meta Quest, and other XR devices, as well as cross-platform mobile and PC games.

My most important skills include C# scripting, scalable multiplayer architecture, AR/VR interaction systems, and performance optimization. What differentiates me from other developers is my ability to combine strong technical expertise with creative design thinking, delivering polished and engaging user experiences. I’ve led teams, integrated monetization systems, and shipped multiple successful projects, making me well-versed in both the technical and strategic aspects of development.

Senior Unity 3D Game Developer
Rangii Studio
January 2020 – Present

Unity 3D Developer (Team Lead)
DevHouse
February 2021 – February 2023

E-Commerce Integration Specialist | Country Manager
Season Tex (Toronto, Canada – Remote)
September 2022 – Present

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Experience Level

Expert
Expert
Expert
Expert

Language

English
Advanced
Urdu
Advanced

Work Experience

E-Commerce Integration Specialist | Country Manager at Season Tex
September 1, 2022 - June 22, 2024
Developed and executed strategic project plans aligned with quarterly sales objectives. Led cross-functional teams managing integrations across multiple sales channels such as Amazon Seller and Vendor Central, Walmart, Wayfair, and Shopify. Oversaw product photography, infographics, website banners, listings, CPC and email campaigns, with collaboration to motivate team members. Managed product costings and budgets for efficient resource allocation and cost control. Provided clear direction and communication to ensure project success.
Unity 3D Game Developer (Team Lead) at DEVHOUSE
February 1, 2021 - February 28, 2023
Led the game development lifecycle from conceptualization to deployment, aligning creative vision with technical execution. Collaborated with cross-functional teams to define project scope, goals, and deliverables, meeting client expectations and timelines. Managed bug resolution and thorough testing. Streamlined onboarding for new clients through needs assessments and established communication. Oversaw a team of developers and designers, fostering collaboration and high performance. Maintained ongoing client communications post-deployment to address concerns.
Unity 3D Game Developer at Rangii STUDIO
January 1, 2020 - June 22, 2024
Designed, developed, and deployed multiple cross-platform Unity 3D games from concept to release. Architected scalable gameplay systems using clean C# code and design patterns such as State Machine, Singleton, and Factory. Optimized game performance for mobile platforms focusing on memory management, rendering, and smooth frame rates. Integrated third-party SDKs including Ads, Analytics, In-App Purchases, and Firebase. Created custom Unity Editor tools to streamline workflows and collaborated closely with UI/UX designers and 2D/3D artists to deliver polished visuals and interfaces. Managed task breakdowns, estimations, and sprint planning in an Agile environment.

Education

BS Computer Science at National Textile University
January 1, 2014 - December 31, 2014
Introduction To Game Development at Michigan State University
January 1, 2016 - December 31, 2016

Qualifications

Introduction to Game Development
January 1, 2016 - August 8, 2025

Industry Experience

Gaming, Retail, Software & Internet, Media & Entertainment