Senior Animator and Technical Artist with over 15 years of experience
driving visual excellence and pipeline efficiency for AAA and mobile titles.
Proven leader in the Netflix Games ecosystem, successfully heading the
animation pipelines for Squid Game: Unleashed and Dungeon Boss:
Respawned. Led efforts in architecting complex combat and locomotion
systems in Unity/Maya and spearheaded R&D for next-gen animation
technology. Acted as a cross-functional bridge between engineering,
design, and art, directing outsourced assets, and delivering high-impact
cinematic and UI motion design that elevates player immersion. Proficient
in keyframe, mocap, rigging, Python/PyQT scripting, specializing in both
realistic and stylized character movement
Work Experience
Education
Qualifications
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