Hi, I’m Nicolette Badal, a 3D animator and character artist with a passion for storytelling and game-ready characters. I bring a solid understanding of animation principles, character design, and collaboration to every project. I’m excited to contribute to creative teams and help bring ideas to life through polished, expressive animation. I’m also strong in communication and enjoy working with teammates to manage multiple tasks and deliver high-quality work on tight deadlines. I’m eager to continue learning and growing as a versatile creator.

Nicolette Badal

Hi, I’m Nicolette Badal, a 3D animator and character artist with a passion for storytelling and game-ready characters. I bring a solid understanding of animation principles, character design, and collaboration to every project. I’m excited to contribute to creative teams and help bring ideas to life through polished, expressive animation. I’m also strong in communication and enjoy working with teammates to manage multiple tasks and deliver high-quality work on tight deadlines. I’m eager to continue learning and growing as a versatile creator.

Available to hire

Hi, I’m Nicolette Badal, a 3D animator and character artist with a passion for storytelling and game-ready characters. I bring a solid understanding of animation principles, character design, and collaboration to every project. I’m excited to contribute to creative teams and help bring ideas to life through polished, expressive animation. I’m also strong in communication and enjoy working with teammates to manage multiple tasks and deliver high-quality work on tight deadlines.

I’m eager to continue learning and growing as a versatile creator.

See more

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

3D Animator, Rigger and Character Artist at Trucking Time
August 1, 2025 - December 1, 2025
Collaborated with the Modeling Lead as well as the Team Producer and Designer to achieve the correct vision for the product. Created four characters ranging from quadrupeds to bipeds for game-ready animation. Managed tight deadlines with two-week sprints, with six sprints available to work. Demonstrated strong team communication, delivering information to small to medium-sized groups. Worked with instruction, constructive feedback, and improvisational learning/research to rig animation-ready characters.
Animator at 495A Assessment
January 1, 2025 - January 1, 2025
Advanced knowledge of anatomy, especially movement in short bursts and rhythm. Worked with a tight deadline of three days to produce a dance sequence.
Designer at CGC
January 1, 2023 - December 31, 2024
Collaborated with other Designers as well as Team Producers, Animation and Modeling leads. Created asset lists, design sheets, mood and reference boards. Checked work to ensure vision stayed on track. Demonstrated strong team communication and public speaking, relaying information between teams and resolving issues.

Education

Bachelor of Science in Computer Animation and Game Development at California State University, Chico
January 11, 2030 - May 1, 2026

Qualifications

Trucking Time
August 1, 2025 - December 25, 2025
Worked as an 3D Animator, Rigger, Character Modeler, and Texture Artist

Industry Experience

Gaming, Media & Entertainment

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

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