3D Artist and Visual Effects graduate with hands-on experience across hard-surface modelling, real-time rendering and virtual production. Specialising in Unreal Engine 5 and Maya, with strong photogrammetry and 3D Gaussian Splatting capture skills, I turn real-world reference and technical material into precise, photoreal 3D models, environments and renders. Obsessive eye for detail, fast and self-directed with new tools, and a track record of delivering polished stills and motion to client spec and deadlines.

Nathan McCarthy

3D Artist and Visual Effects graduate with hands-on experience across hard-surface modelling, real-time rendering and virtual production. Specialising in Unreal Engine 5 and Maya, with strong photogrammetry and 3D Gaussian Splatting capture skills, I turn real-world reference and technical material into precise, photoreal 3D models, environments and renders. Obsessive eye for detail, fast and self-directed with new tools, and a track record of delivering polished stills and motion to client spec and deadlines.

Available to hire

3D Artist and Visual Effects graduate with hands-on experience across hard-surface modelling, real-time rendering and virtual production. Specialising in Unreal Engine 5 and Maya, with strong photogrammetry and 3D Gaussian Splatting capture skills, I turn real-world reference and technical material into precise, photoreal 3D models, environments and renders. Obsessive eye for detail, fast and self-directed with new tools, and a track record of delivering polished stills and motion to client spec and deadlines.

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Language

English
Fluent

Work Experience

VP Technician Assistant at UCA
August 1, 2025 - Present
Supported LED Volume set-up and managed loaded levels alongside other technicians, helping reduce turnaround time on virtual production shoots.
On-Set MoCap Technician & Compositor at Sysco Productions
August 1, 2025 - Present
Combined matchmove, rigging, retargeting, reference capture and digital twin grounding of set environments to achieve seamless CG integration across four hero shots.
3D Artist (Sysco Productions) / Motion Capture Actor at Skyframe Academy
August 1, 2025 - Present
Commissioned as one of 20 artists to produce a complete 3D environment with motion capture performance via Vicon. Responsible for rigging, retargeting and material pipelines delivered on time to client specification.
Visual Effects Assistant (Matchmove, 2D FX, Clean-up) at Slaughter
March 1, 2024 - July 31, 2025
Delivered 13 composited shots independently, including matchmove, 2D FX (cold breath exhales) and clean-up with fine level of finish under deadline.
VFX Artist (Clean-up, Matchmove) at Psychogenic (indie sci-fi feature)
March 1, 2024 - July 31, 2025
Executed 20+ VFX shots end-to-end including 3D modelling, fluid simulations and motion tracking across the full production.
VFX Artist at Elijah's Walls (Grad Film) and Psychogenic (Indie Film)
March 1, 2024 - Present
2D compositing, tracking, 2D FX creation, and clean-up for Elijah’s Walls (Grad Film). Also contributed to indie sci-fi film 'Psychogenic', involving composting, 3D modelling, fluid sims, motion tracking and clean-up.
Student Ambassador at University for the Creative Arts
October 1, 2023 - Present
Offering tours for potential new applicants, providing information and guidance about the courses and facilities on offer at UCAB
Student Ambassador at Farnham Sixth Form College
June 1, 2022 - September 27, 2025
Conducted tours for potential new students, providing information and guidance about the college.
Background Actor/Extra at Freelance Work
September 1, 2021 - Present
Developed work as an extra in various productions such as a TV show, Movie and Music video

Education

A Level Art & Design (3D Design) at Farnham Sixth Form College
January 11, 2030 - January 1, 2022
GCSE at Christ's School and 1 Sixth Form Centers
January 11, 2030 - January 1, 2020
Virtual Production Training at Final Pixel x University for the Creative Arts
January 1, 2024 - January 1, 2024
BA (Hons) Visual Effects at University for the Creative Arts, Farnham
January 1, 2020 - January 1, 2023
Year in Architecture (technical drawing/CAD and maquette making) at University for the Creative Arts, Canterbury
January 1, 2019 - December 31, 2019
Summer Exchange (Bodies of Water, Navigating Ocean Worlds workshop) at Institute of Creativity and Innovation, Xiamen University
January 1, 2022 - December 31, 2022

Qualifications

Virtual Production Training (Final Pixel x University for the Creative Arts)
January 1, 2024 - January 1, 2024
UK CAA Drone Flyer (A1 & A3 Open subcategory)
January 11, 2030 - July 28, 2026
RTS Nominee: VFX Artist
January 11, 2030 - July 28, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Computers & Electronics, Real Estate & Construction