I am an innovative 3D WebGL developer with 10+ years of experience creating high-performance, interactive web experiences. I excel in 3D graphics optimization, Gaussian splats generation, PlayCanvas framework, and modern JavaScript ES6+ scripting. I have a proven track record of enhancing rendering performance and user engagement across large-scale projects. I am passionate about pushing the boundaries of real-time 3D graphics on the web, blending creativity with technical precision to deliver immersive, impactful experiences.

Nelson Rodrigues Alves

PRO

I am an innovative 3D WebGL developer with 10+ years of experience creating high-performance, interactive web experiences. I excel in 3D graphics optimization, Gaussian splats generation, PlayCanvas framework, and modern JavaScript ES6+ scripting. I have a proven track record of enhancing rendering performance and user engagement across large-scale projects. I am passionate about pushing the boundaries of real-time 3D graphics on the web, blending creativity with technical precision to deliver immersive, impactful experiences.

Available to hire

I am an innovative 3D WebGL developer with 10+ years of experience creating high-performance, interactive web experiences. I excel in 3D graphics optimization, Gaussian splats generation, PlayCanvas framework, and modern JavaScript ES6+ scripting. I have a proven track record of enhancing rendering performance and user engagement across large-scale projects.

I am passionate about pushing the boundaries of real-time 3D graphics on the web, blending creativity with technical precision to deliver immersive, impactful experiences.

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Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Intermediate

Work Experience

Senior 3D WebGL Developer at TMS
September 1, 2022 - Present
Developed ~20 interactive digital experiences for McDonald's restaurants worldwide, collaborating with major brands including Disney, Marvel, Sega, Ubisoft, Fox, and Sony. Optimized 3D assets and textures, leveraging deep expertise in 3D development to ensure smooth rendering across diverse mobile devices. Enhanced PlayCanvas framework resources, achieving consistently high rendering performance and responsiveness. Designed and implemented engaging game dynamics, incorporating accessibility features to broaden user reach and inclusivity.
3D WebGL Expert at Indigo Slate
August 1, 2021 - December 1, 2022
Contributed to Microsoft's Surface Devices showcase project during the pandemic, creating immersive web-based product experiences. Applied Babylon.js and advanced 3D optimization techniques to deliver high-performance, interactive demonstrations. Developed interaction dynamics that improved user engagement and product storytelling.
3D WebGL Developer at 3ngage
October 1, 2020 - June 1, 2021
Delivered WebGL product presentations for clients including Suunto, Jobst, and Simrad. Optimized 3D assets and frameworks to guarantee seamless performance on mobile devices. Collaborated with cross-functional teams to align technical execution with client branding and product goals.
3D WebGL Expert at Zoan Oy
June 1, 2020 - September 30, 2020
Built a WebGL version of Helsinki’s digital twin for Design Week Festival, enabling interactive exploration on mobile devices. Optimized high-resolution 3D assets for real-time rendering, ensuring smooth performance across platforms. Created intuitive interactive dynamics tailored for mobile accessibility.

Education

Expert in Development of Web Technologies, Web/Multimedia Management at Pontifícia Universidade Católica de Minas Gerais (PUC Minas)
February 1, 2013 - June 1, 2014
Bachelor's Degree in Game Design, Digital Games Technology at Pontifícia Universidade Católica de Minas Gerais (PUC Minas)
August 1, 2007 - June 1, 2011

Qualifications

WebGL Advanced Development
January 11, 2030 - March 25, 2026
PlayCanvas Framework Specialist
January 11, 2030 - March 25, 2026
JavaScript ES6+ Professional
January 11, 2030 - March 25, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming