Results-driven Unity Game Developer with a solid academic background in Computer Science and proven experience engineering engaging, optimized 2D/3D mobile games. Proficient in C#, advanced gameplay mechanics, state management, and multiplayer integration via Photon PUN. Specialized in mobile performance tuning, memory profiling. Passionate about writing clean, maintainable architecture and delivering high-quality player experiences.

Nancy Elsayed

Results-driven Unity Game Developer with a solid academic background in Computer Science and proven experience engineering engaging, optimized 2D/3D mobile games. Proficient in C#, advanced gameplay mechanics, state management, and multiplayer integration via Photon PUN. Specialized in mobile performance tuning, memory profiling. Passionate about writing clean, maintainable architecture and delivering high-quality player experiences.

Available to hire

Results-driven Unity Game Developer with a solid academic background in Computer
Science and proven experience engineering engaging, optimized 2D/3D mobile games.
Proficient in C#, advanced gameplay mechanics, state management, and multiplayer
integration via Photon PUN. Specialized in mobile performance tuning, memory profiling.
Passionate about writing clean, maintainable architecture and delivering high-quality player
experiences.

See more

Experience Level

Expert
Expert

Work Experience

Unity Developer at Athr Company
July 1, 2025 - Present
Design, develop, and maintain interactive educational and strategic games using Unity and C#. Implement robust gameplay mechanics, scene management, and dynamic UI systems. Utilize Unity Addressables for optimized asset management and reduced build sizes. Profile and optimize game performance (CPU/GPU and memory usage) to ensure smooth mobile experiences. Integrate multiplayer and turn-based features using state machines and network solutions.
Unity Game Developer at Athr Company
July 1, 2025 - Present
Design, develop, and maintain interactive educational and strategic games using Unity and C#. Implement gameplay mechanics, scene management, and dynamic UI systems. Utilize Unity Addressables to optimize asset management and reduce build sizes. Profile and optimize game performance (CPU/GPU and memory) to ensure smooth mobile experiences. Integrate multiplayer and turn-based features using state machines and network solutions.

Education

B.Sc. in Computer Science at New Damietta University
January 1, 2021 - December 31, 2024
B.Sc. in Computer Science at New Damietta University
January 1, 2021 - January 1, 2024

Qualifications

Flutter (Digital Egypt Pioneers) Certificate
June 1, 2025 - December 31, 2025
HR (Ahmed Akel) Certificate
January 11, 2030 - August 22, 2026
PHP (National Telecommunication Institute) Certificate
January 11, 2030 - August 22, 2026
Web design (National Telecommunication Institute) Certificate
January 11, 2030 - August 22, 2026
Front end using React (Information Telecommunication Institute) Certificate
January 11, 2030 - August 22, 2026

Industry Experience

Gaming, Education, Software & Internet, Telecommunications

Experience Level

Expert
Expert

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