Available to hire
I’m a Technical Artist and 3D Generalist. I understand the game development pipeline, from creating game-ready models, texturing, and animations to importing them into the game engine, creating shaders, optimizing, and creating tools in Unity.
I’m also in the process of developing my own game project in Unity.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Language
Russian
Fluent
English
Intermediate
Work Experience
2D and 3D art commissions
February 1, 2023 - April 1, 2024Produced 2D and 3D art commissions using Blender and digital art tools for clients. Delivered artwork including assets suitable for production workflows, iterating based on commission requirements.
Front-end Software Engineer at NPO Krista
August 1, 2013 - January 1, 2023Front-end Software Engineer contributing to long-term enterprise projects in a large commercial software environment. This role strengthened technical fundamentals, problem-solving abilities, a structured development approach, and communication skills, all of which support my current work as a Technical Artist in game development.
Education
Engineer degree, Computer Engineering at Rybinsk State Aviation Technological Academy named after P. A. Solovyov
September 1, 2009 - June 1, 2013Qualifications
Industry Experience
Non-Profit Organization, Gaming, Media & Entertainment, Software & Internet, Education, Computers & Electronics
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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