Natalie Ross

Available to hire

Your Roblox game should not suffer from bugs, incomplete segments, slow performance, or mechanics that break the game. I’m Ross, a Roblox pro developer with 5+ years building client games.

About

Your Roblox game should not suffer from bugs, incomplete segments, slow performance, or mechanics that break the game.

I’m Ross, a Roblox pro developer with 5+ years building client games. I do custom systems and gameplay mechanics, bugs, performance issues, UI, player abilities, progression, data saves, and a whole mess of other stuff. I do Blender 3D models, rigs, animations, and VFX already if you need it.

I build reliable, safe solutions to make your game work rather than just hacks to alleviate problems for a short period of time. I’m good at making games and I don’t run out on people.

I always prioritize clear communication and good work so I can keep my clients around for awhile.

  • Joined September 2026

Languages

  • EnglishFluent

Industry experience

  • Gaming

Projects · 1

I developed this multiplayer Roblox gameplay system supporting multiple players in the same experience. The project includes player tracking, individual progression, in-game currency, level displays, and an interactive voting mechanic.
The implementation demonstrates synchronized multiplayer functionality, responsive UI elements, and gameplay systems designed to support engaging competitive and social interactions.

  • Game Designer
  • Game Developer
  • Game Tester

Work experience

Roblox Game Developer & Scripter · Lumivex StudiosSep 2026 – Present · 3 mos

I help Roblox developers and game owners fix bugs, complete unfinished systems, and turn ideas into reliable gameplay. I build and optimize custom mechanics, abilities, UI, progression, data systems, and more. I also provide Blender 3D modeling, rigging, animation, and VFX, allowing clients to solve development and asset needs in one workflow.

Education

B.Sc. Computer Science / Software Engineering · University of Cape Town2018 – 2026

I studied programming, software engineering, algorithms, debugging, and system design skills I apply to building reliable Roblox systems, solving complex bugs, optimizing code, and developing scalable gameplay features.

Certifications and awards

Roblox Development & Scripting2023 – 2026

My biggest qualification is practical experience solving the problems that usually appear when a Roblox project moves beyond a basic prototype

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