Photorealistic Interior Visualization
NATHAN M. NJOROGE
Published
0
A full living room render built end to end in Blender using a Cycles and V-Ray hybrid pipeline, focused on material realism, lighting accuracy, and spatial composition. The project pushed for a level of photorealism that reads convincingly as a real photograph rather than a stylized render, covering everything from texture work and furniture placement to lighting setup and final post-production. Demonstrates a full archviz workflow from raw scene to polished, client-ready output.