I am a character animator with proficiency in 3D animation and general skills in modeling and rigging. I am skilled with body mechanics and body acting, comfortable animating in both Maya and Blender. I am good with communication and love building relationships with the team. Throughout my career, I’ve gained experience animating various characters for games, cinematic, and educational content. I enjoy delivering quality animation from blocking stage to polish while collaborating effectively in a team environment.
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I was the character rigger for the animated short film Wonder Gum!
Both rigs are made in Blender 3.5.1 using Rigify addon.
This reel is composed of personal projects and an animated short I was apart of.
All shots are animated in Blender, but I can animate in Maya as well.
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