Available to hire
Hi, I’m Nathan Taylor, a skilled 3D Artist specializing in animation, hard surface modelling and texturing. I have a strong eye for form, composition and detail, and I excel at creating both realistic and stylised 3D assets using modern PBR workflows. I enjoy collaborating on game projects and delivering assets ready for production.
I’m always keen to learn and adapt, with hands-on experience in Maya, Blender, Substance Painter, Unreal Engine, and mocap workflows gained through academic study and practical projects.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
3D Artist and Social Media Lead at Somniscura
January 1, 2025 - PresentModeled and textured 3D assets for use in game. Cleaned up mocap footage for use in game. Created and posted all social media content across various platforms.
Trainee Digital Artist at A+C Studios
June 1, 2025 - August 1, 2025Assisted in the creation of several pieces of digital art. Gained skills and experience with traditional and digital animation techniques.
Education
BA (Hons) in Digital Media at Canterbury Christ Church University
January 11, 2030 - January 1, 2024Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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