I’m a game development student at PUC Minas with a strong passion for creating engaging player experiences. I have experience building games in Unity using C# and working on full personal and academic projects, including publishing them on itch.io. I also create 3D assets and animations in Blender, design and implement gameplay mechanics, and collaborate on university game development projects. I’m looking for my first opportunity in the game industry where I can contribute while continuing to grow as a developer and game designer.

Nathan

I’m a game development student at PUC Minas with a strong passion for creating engaging player experiences. I have experience building games in Unity using C# and working on full personal and academic projects, including publishing them on itch.io. I also create 3D assets and animations in Blender, design and implement gameplay mechanics, and collaborate on university game development projects. I’m looking for my first opportunity in the game industry where I can contribute while continuing to grow as a developer and game designer.

Available to hire

I’m a game development student at PUC Minas with a strong passion for creating engaging player experiences. I have experience building games in Unity using C# and working on full personal and academic projects, including publishing them on itch.io.

I also create 3D assets and animations in Blender, design and implement gameplay mechanics, and collaborate on university game development projects. I’m looking for my first opportunity in the game industry where I can contribute while continuing to grow as a developer and game designer.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Work Experience

Unity Game Developer (Academic & Personal Projects) at Personal & Academic Projects
January 1, 2023 - Present
Developed multiple games using Unity and C#. Designed and implemented gameplay mechanics, leveraging object-oriented programming principles. Published completed projects on itch.io and collaborated on university game development projects. Created 3D models and animations in Blender for personal and academic game projects, and produced assets for those games.

Education

High School Diploma at High School
January 11, 2030 - January 1, 2023
3D Artis t (Blender) at Visual Studio
January 11, 2030 - August 25, 2026
Bachelor’s Degree in Digital Games (In Progress) at Pontifical Catholic University of Minas Gerais (PUC Minas)
January 1, 2024 - August 25, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet