Nayra Pardo

Available to hire

I’m a compositor and illustrator who loves bringing images to life and finding that sweet moment when everything just “clicks” and the composition naturally starts telling the story.

About

I’m a compositor and illustrator who loves bringing images to life and finding that sweet moment when everything just “clicks” and the composition naturally starts telling the story.

I really enjoy working across different styles and types of production, and I’m always excited to learn new techniques or software as I go. The mix of technical problem-solving and creative exploration is honestly one of my favourite parts of the job.

I care a lot about the work I’m part of and I tend to get fully involved in the vision of each project, always aiming to help push the final result a little further and enjoy the process while I’m at it.

  • Joined June 2026

Industry experience

  • Media & Entertainment

Projects · 8

Netflix’s award-winning animated feature film that revolutionized the look of 2D animation through advanced lighting and compositing techniques.

  • Visual Effects Artist

A fast-paced animated action-comedy series inspired by the Chinese legend Journey to the West.

  • Visual Effects Artist

Marvel Studios’ animated anthology series exploring alternate realities within the Marvel universe.

  • Visual Effects Artist

Nautilus is a live-action adventure television series inspired by Jules Verne’s Twenty Thousand Leagues Under the Sea. The series follows the origin story of Captain Nemo and his legendary submarine, combining large-scale visual effects, underwater environments, and cinematic storytelling. Originally commissioned by Disney, the series was later released internationally through Prime Video.

Work experience· 9 roles

Senior Compositor · Sergio Pablos StudioJun 2026 – Present · 6 mos

During the development phase of the animated film Klaus, I contributed to the creation of the teaser that helped define the project's groundbreaking visual style. I worked on integrating lighting, effects, and 2D and 3D elements (animation and background) while supporting the development of techniques that would later become central to the film's production pipeline and artistic identity.

Concept Art Instructor · CEVJun 2026 – Present · 6 mos

2016 – Concept Specialization Course (Bachelor) As an instructor, I designed and delivered a specialized training program focused on concept art, visual development, and storytelling for animation and entertainment industries. I provided mentorship, technical instruction, and constructive feedback while helping students develop both artistic skills and professional workflows relevant to production environments.

Play Writer & Director · Aulladores TeatroJun 2026 – Present · 6 mos

I conceived, wrote, and directed this original theatre production, overseeing the project from initial concept through performance. My responsibilities included script development, artistic direction, staging, rehearsal management, and collaboration with performers and technical staff. The project explored storytelling through visual language, sound, and silence, combining creative experimentation with live performance.

Assistant Director · Ánima KitchentJun 2026 – Present · 6 mos
Compositing Supervisor · Choc Chip Animation StudiosMay 2023 – Nov 2024 · 1 yr 7 mos
Senior Compositor · Cumulus VFX StudioFeb 2023 – May 2023 · 4 mos
Senior Compositor · Flying Bark ProductionsMar 2022 – May 2022 · 3 mos
Senior Compositor · None More ProductionsFeb 2022 – Jun 2023 · 1 yr 5 mos

Education

Bachelor · CEV Escuela Superior2013 – 2016
Master · CICE2007 – 2010
Course · Central Saint Martins2010

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