I am a versatile and dedicated 3D Animator and Creative Producer with a strong foundation in both technical production and high-volume operational environments. With an MA in 3D Animation from Escape Studios and over a decade of experience across various animation mediums, I specialise in taking complex concepts through the entire production pipeline—from scriptwriting and storyboarding to final rendering and post-production. My expertise spans a wide range of industry-standard software, including Maya, Blender, and the Adobe Creative Suite, with a particular passion for creature design and narrative storytelling. Beyond my artistic technical skills, I bring a unique level of professional reliability and adaptability honed over years of experience in time-critical, team-oriented roles. Whether directing independent projects or collaborating within a studio team, I am committed to delivering high-quality, impactful visual content with precision and a positive, problem-solving mindset.

Ndinawe Chamunda

PRO

I am a versatile and dedicated 3D Animator and Creative Producer with a strong foundation in both technical production and high-volume operational environments. With an MA in 3D Animation from Escape Studios and over a decade of experience across various animation mediums, I specialise in taking complex concepts through the entire production pipeline—from scriptwriting and storyboarding to final rendering and post-production. My expertise spans a wide range of industry-standard software, including Maya, Blender, and the Adobe Creative Suite, with a particular passion for creature design and narrative storytelling. Beyond my artistic technical skills, I bring a unique level of professional reliability and adaptability honed over years of experience in time-critical, team-oriented roles. Whether directing independent projects or collaborating within a studio team, I am committed to delivering high-quality, impactful visual content with precision and a positive, problem-solving mindset.

Available to hire

I am a versatile and dedicated 3D Animator and Creative Producer with a strong foundation in both technical production and high-volume operational environments.

With an MA in 3D Animation from Escape Studios and over a decade of experience across various animation mediums, I specialise in taking complex concepts through the entire production pipeline—from scriptwriting and storyboarding to final rendering and post-production.

My expertise spans a wide range of industry-standard software, including Maya, Blender, and the Adobe Creative Suite, with a particular passion for creature design and narrative storytelling. Beyond my artistic technical skills, I bring a unique level of professional reliability and adaptability honed over years of experience in time-critical, team-oriented roles.

Whether directing independent projects or collaborating within a studio team, I am committed to delivering high-quality, impactful visual content with precision and a positive, problem-solving mindset.

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Language

English
Fluent

Work Experience

Intern Animator at ElCode
December 13, 2025 - January 16, 2026
I worked voluntarily as an Intern for ElCode, a multidisciplinary studio where independent creators come together to make ideas real. The Manager has given me a task to create a set of storyboards, which involves one of the original characters for an animation. I did the storyboard thumbnails with a traditional approach by pencil, and then produced the final storyboards with a free digital painting software called Krita. My work with ElCode ended when the animation production was paused.
Christmas Casual Worker at Royal Mail Group, Gatwick Mail Centre
January 27, 2021 - October 26, 2023
Supported seasonal mail operations during peak demand and performed tasks accurately under pressure while meeting strict deadlines; cooperated closely with team members to support operational flow.
Christmas Casual Worker at Royal Mail Group, Gatwick Mail Centre
November 23, 2026 - January 22, 2021
Supported seasonal mail operations during peak demand and performed tasks accurately under pressure while meeting strict deadlines; cooperated closely with team members to support operational flow.

Education

MA 3D Animation at Escape Studios
February 19, 2024 - February 18, 2025
BA (Hons) Animation at Southampton Solent University
September 24, 2012 - April 30, 2015
I graduated from Southampton Solent University in 2015 and gained skills to bring creative ideas to life using traditional, stop-motion, and other animation techniques. I explored animation principles/practices, 3D designs, production pitch/design, cinematography, stop motion techniques, and marketing.

Qualifications

MA 3D Animation – Escape Studios
September 24, 2012 - April 30, 2015
BA (Hons) Animation – Southampton Solent University
February 19, 2024 - February 18, 2025

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Education, Other
    uniE621 ELSPARK Project: Cafe
    When I successfully secured a Voluntary position as an Intern Animator, the manager assigned me the task of producing a storyboard featuring one of their original characters, Aero. I read the three scripts of when the character will show up to help three different protagonists in three different settings. I picked the first script, which will take place in a modern cafe, because its modern setting will make it easier for the production team to engage with the story and visualise the narrative. I did my research on modern cafes like Costa in Crawley online to get the feel of a hospitality environment, and looked at characters as references for my main characters. The main characters of the story were the Customer, based on Marco Diaz from Star vs. the Forces of Evil and the Barista, based on Stacy Pilgrim from the graphic novel series Scott Pilgrim. I created the storyboard thumbnails on My Idea Generator with a pencil within three days. I took photos of the thumbnails with my smartphone and uploaded them to my desktop computer. I opened up Krita, a free digital painting software and started working on the storyboards. I placed the thumbnails on the Krita workspace and added new layers for tracing with my Wacom Creative Pen Tablet. After tracing, I refined the drawings of the storyboards for cleaner images, then coloured them in with the Fill Tool. I picked Shot 6 - Sequence 3 as the highlight of my work with ElCode as a Storyboard Artist because it shows Aero, the blue character, pointing out the mistake the protagonist made when he ordered a cow on a cup, demonstrating the confusion of misinterpretation caused by a person unconfident in their Spanish language in a visual, metaphoric and humorous manner. This misinformation shown in this image also highlights the need for virtual advisers and helpers like Aero to help people practice their foreign language, which will help them make the right interpretations with their words to other people with native languages. Looking back at this storyboard sequence gives me a sense of pride in the work I did for ElCode, and I hope to continue working with this company when I am needed next time. https://www.twine.net/signin storyboardartist storyboard preproduction internanimator internship voluntaryposition freelance
    uniE621 Dragonbeasts of Dakota Plains
    A five-part Concept Art series to document four species of dragonbeasts living in the Great Plains of North Dakota and South Dakota in Northern Central North America. I created them as part dinosaur and part mammal-like creatures as a personal project based on the Jurassic Park Franchise and natural ecosystems, both ancient and modern. I also want to improve in Creature Design and Digital Painting to increase my presence in the creative world. https://www.twine.net/signin conceptartist illustrator creaturedesigner photoshop creaturedesign dragonbeasts personalproject