I am a skilled 3D Artist with a strong background in 3D computer graphics, specializing in modeling, texturing, shading, lighting, and rendering. I bring interior design concepts to life through high-quality visualizations. I have hands-on experience delivering realistic 3D assets and photo-real interior rendering, using industry-standard tools to meet both artistic and technical requirements and collaborating with teams and clients to hit project deadlines.

NEAZ U R R A H M AN A B O U T M E I

I am a skilled 3D Artist with a strong background in 3D computer graphics, specializing in modeling, texturing, shading, lighting, and rendering. I bring interior design concepts to life through high-quality visualizations. I have hands-on experience delivering realistic 3D assets and photo-real interior rendering, using industry-standard tools to meet both artistic and technical requirements and collaborating with teams and clients to hit project deadlines.

Available to hire

I am a skilled 3D Artist with a strong background in 3D computer graphics, specializing in modeling, texturing, shading, lighting, and rendering. I bring interior design concepts to life through high-quality visualizations.

I have hands-on experience delivering realistic 3D assets and photo-real interior rendering, using industry-standard tools to meet both artistic and technical requirements and collaborating with teams and clients to hit project deadlines.

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Language

Work Experience

3D Artist at Kabir AznuI Govt. College (college name as written)
June 1, 2025 - October 1, 2025
3D Artist (Interior/Rendering) at U U O S solutions Limited (company name as written)
January 1, 2018 - January 1, 2018
Designed and developed 3D interior spaces with attention to detail and functionality. Created photo-realistic interior renderings to support client presentations. Produced lifestyle renderings to visualize real-life usage and ambiance. Delivered high-quality interior visualizations for projects and client approvals.
3D Artist at Bright River Bangladesh Limited (company name as written)
January 1, 2016 - January 1, 2018
Created detailed and accurate 3D models for various projects, ensuring proper topology and structure for animation and rendering pipelines. Used ZBrush for high-resolution sculpting, optimizing, retching, and organic model detailing. Developed realistic textures and materials using industry-standard tools to achieve lifelike surface quality across multiple assets. Designed and implemented complex lighting setups to produce photo-realistic renders, optimizing scenes for quality and performance. Collaborated with team members and clients to meet visual goals and project deadlines.

Education

High School at High School (name not provided)
January 1, 2016 - January 1, 2018
Business Studies at SCSHSC2022-2025 (May) / Govt. Sofo short college (name unclear)
January 1, 2022 - May 1, 2025

Qualifications

Industry tools proficiency (3D S Max, Blender, ZBrush, V-Ray, RizomUV, Adobe Substance Painter, Adobe Photoshop)
January 11, 2030 - August 26, 2026

Industry Experience

Media & Entertainment, Government, Real Estate & Construction, Education, Professional Services