Unity developer and founder of Silvine Game Studios with 16 years of game development experience. Shipped PC titles include Artifice: War Tactics and Asura: Vengeance Edition. I help clients build Unity prototypes, gameplay systems, combat systems, boss fights, UI, polished demos, and Steam-ready game projects.

Neeraj Kumar

Unity developer and founder of Silvine Game Studios with 16 years of game development experience. Shipped PC titles include Artifice: War Tactics and Asura: Vengeance Edition. I help clients build Unity prototypes, gameplay systems, combat systems, boss fights, UI, polished demos, and Steam-ready game projects.

Available to hire

Unity developer and founder of Silvine Game Studios with 16 years of game development experience. Shipped PC titles include Artifice: War Tactics and Asura: Vengeance Edition. I help clients build Unity prototypes, gameplay systems, combat systems, boss fights, UI, polished demos, and Steam-ready game projects.

See more

Experience Level

Expert
Expert
Expert
Expert

Language

English
Fluent
Hindi
Advanced
Tamil
Advanced

Work Experience

Game Developer Intern at Gameshastra
March 1, 2010 - June 1, 2010
Worked on early game development tasks, gameplay implementation, debugging, and production support across game projects.
Game Developer at Gameshastra
June 2, 2010 - April 1, 2013
Worked as a game developer on client and internal game projects, contributing to gameplay programming, UI implementation, bug fixing, optimization, and platform-specific builds.
Sr. Game Developer at Rocksalt Interactive Games Pvt Ltd
April 1, 2013 - April 1, 2014
Solo coder, built multiple prototypes and shipped Roadkill Xtreme on mobile, handling gameplay, UI, builds, and release.
Co-Founder / Partner / Game Developer at Ogre Head Studio
April 1, 2014 - August 6, 2017
Solo coder for Asura, took it from prototype to launch and shipped post-launch content, alongside client projects and rapid prototypes across mobile and PC.
Tech Lead I at Jumpstart Games
October 1, 2017 - December 31, 2019
Worked on School of Dragons, a multiplayer live service for PC and mobile, shipping gameplay features, live ops events, and performance improvements.
Founder, Producer & Lead Developer at Silvine Game Studios Pvt Ltd
January 1, 2020 - September 1, 2024
Shipped Artifice: War Tactics on Steam, owning development and production from pen-and-paper prototype to launch. Built core gameplay and tools in Unity C#, led sprints, builds, QA, performance passes, vendor and budget management, and all publishing ops from store setup to playtests and launch marketing.
Founder & Game Director at Silvine Game Studios Pvt Ltd
September 1, 2024 - Present
Leading end-to-end development and creative direction for original indie PC games, hands-on in Unity C#, with ownership across combat and systems design, production planning, QA, scope management, publisher outreach, and launch planning.

Education

School Education at Gill Adarsh Matriculation Higher Secondary School
June 30, 1991 - June 30, 2005
Bachelor of Computer Applications (BCA) at Ramakrishna Mission Vivekananda College
July 1, 2005 - June 3, 2008
Studied computer applications, programming fundamentals, databases, software development, and application programming. Active member of the college gaming club and football team.
ANIIT at National Institute of Information Technology
July 1, 2005 - June 3, 2008
Studied application development, programming languages, software engineering fundamentals, and worked on multiple application projects. Participated in a game development competition.
Post Graduate Diploma in Game Programming at Image College Of Arts, Animation and Technology
June 3, 2008 - June 3, 2009
Focused on game programming, 2D game development, PC and mobile game projects, gameplay systems, and production-oriented game development.

Qualifications

Upcoming GOTY (2014) - NGDC, India
November 1, 2014 - November 1, 2014
Asura was recognized as an upcoming Game of the Year (GOTY) at the NASSCOM Game Developer Conference 2014 for exceptional innovation in game development.
Best Game (2015)
February 1, 2015 - February 1, 2015
Asura won Best Game at Reliance Game Hack, Hyderabad in 2015.
International Game Award (2017) - Bit Summit
May 1, 2017 - May 1, 2017
Asura won at BitSummit 2017, gaining international recognition for Indian independent game development.
Studio GOTY (2017) - NGDC
November 1, 2017 - November 1, 2017
Asura won Studio Game of the Year and Jury’s Choice at the NASSCOM Game Developer Conference 2017.
FICCI-BAF Award Winner (2018)
March 1, 2018 - March 1, 2018
Asura won the FICCI-BAF Awards 2018 for Best PC, Console & Handheld Game (Indian)
Indie GOTY Runner Up (2023) - IGDC
November 1, 2023 - November 1, 2023
Artifice: War Tactics was the runner-up for the Indie Game of the Year Award at the India Game Developer Conference (IGDC) 2023.
BAFTA Breakthrough India 2024
November 22, 2024 - November 22, 2024
Selected as a BAFTA Breakthrough India 2024 participant, recognizing emerging creative talent across games, film, and television.
Best Midcore Game, Artifice: War Tactics, GEM Awards 2025
February 1, 2025 - February 1, 2025
Artifice: War Tactics won Best Midcore Game at the GEM Awards 2025.
Best Game Score/Music – Artifice: War Tactics (2025) - GAFX
February 1, 2025 - February 1, 2025
Artifice: War Tactics won Best Game Score/Music at the GEM Awards 2025.
Best Game Audio Design, Artifice: War Tactics, GEM Awards 2025
February 1, 2025 - February 1, 2025
Artifice: War Tactics won Best Game Audio Design at the GEM Awards 2025.

Industry Experience

Gaming
    Asura: Vengeance Edition

    A hack-and-slash roguelite inspired by Indian mythology, released on Steam for PC.

    I co-founded Ogre Head Studio and worked as the lead programmer on the project, taking the game from prototype to release. My work included gameplay programming, combat systems, UI implementation, debugging, optimization, builds, and release support.

    Steam page:

    https://store.steampowered.com/app/524640/Asura_Vengeance_Edition/

    School of Dragons

    A multiplayer educational adventure game based on the How to Train Your Dragon universe.

    I worked at JumpStart Games on School of Dragons, contributing to game development and technical leadership across gameplay features, production support, debugging, builds, and live game development workflows.

    Official game/project page:
    https://www.twine.net/signin

Hire a Game Developer

We have the best game developer experts on Twine. Hire a game developer in Chennai today.