I’m Neerajh Goel, a Lead 3D Animator and Motion Capture specialist with 17+ years of experience spanning games, virtual sports, television productions, and feature films. I specialize in character animation, gameplay animation, motion capture production, retargeting, and building efficient real-time animation pipelines. I’ve led teams up to eight animators and supervised mocap shoots, delivering high-quality animation for globally recognized brands such as Warner Bros., Disney, and Nickelodeon. I thrive on collaborating with designers, developers, artists, and producers to achieve production goals. I’ve managed end-to-end mocap from planning to implementation and have hands-on experience creating Spine 2D and 3D assets, rigs, skins, and animation systems, ensuring fluid and engaging experiences across platforms using Unreal Engine and Unity.

Neerajh Goel

I’m Neerajh Goel, a Lead 3D Animator and Motion Capture specialist with 17+ years of experience spanning games, virtual sports, television productions, and feature films. I specialize in character animation, gameplay animation, motion capture production, retargeting, and building efficient real-time animation pipelines. I’ve led teams up to eight animators and supervised mocap shoots, delivering high-quality animation for globally recognized brands such as Warner Bros., Disney, and Nickelodeon. I thrive on collaborating with designers, developers, artists, and producers to achieve production goals. I’ve managed end-to-end mocap from planning to implementation and have hands-on experience creating Spine 2D and 3D assets, rigs, skins, and animation systems, ensuring fluid and engaging experiences across platforms using Unreal Engine and Unity.

Available to hire

I’m Neerajh Goel, a Lead 3D Animator and Motion Capture specialist with 17+ years of experience spanning games, virtual sports, television productions, and feature films. I specialize in character animation, gameplay animation, motion capture production, retargeting, and building efficient real-time animation pipelines. I’ve led teams up to eight animators and supervised mocap shoots, delivering high-quality animation for globally recognized brands such as Warner Bros., Disney, and Nickelodeon.

I thrive on collaborating with designers, developers, artists, and producers to achieve production goals. I’ve managed end-to-end mocap from planning to implementation and have hands-on experience creating Spine 2D and 3D assets, rigs, skins, and animation systems, ensuring fluid and engaging experiences across platforms using Unreal Engine and Unity.

See more

Language

English
Fluent

Work Experience

Lead 3D Animator at Arrise Solutions India Pvt. Ltd.
April 1, 2019 - Present
Lead animation production across Virtual Sports titles including Formula 1, Horse Racing, Superbike Racing, Greyhound Racing, Steeplechase, Football Penalty Shootout, Tennis, and Darts. Create realistic gameplay and cinematic animations for real-time gaming experiences. Produce Spine 2D character animations, gameplay animations, reactions, celebrations, and feature content. Create and optimize Spine rigs, skins, and animation systems. Manage and mentor a team of up to 8 animators. Supervise end-to-end motion capture productions from planning through implementation. Collaborate with designers, developers, artists, and producers to achieve production goals.
Senior 3D Animator at Ratna Sagar Pvt. Ltd.
March 1, 2015 - April 1, 2019
Created character animations for educational and interactive applications and supported animation implementation and QA.
Senior 3D Animator at Xentrix Studios Pvt. Ltd.
November 1, 2012 - March 1, 2015
Worked on Beware of Batman, Mia and Me, and LEGO Chima.
3D Animator at Crest Animation Studio Pvt. Ltd.
September 1, 2011 - October 1, 2012
Worked on Alpha & Omega 2 feature film production.
Junior Animator at DQ Entertainment International
February 1, 2008 - September 1, 2011
Worked on Penguins of Madagascar, Fanboy & Chum Chum, Jungle Book, Charlie Chaplin, Galactik Football, and Twisted Whiskers.

Education

Bachelor of Commerce (B.Com) at Shobhit University, Meerut
January 11, 2030 - June 21, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education