Hi, I’m Maciej Wojtkiewicz, a senior character animator with over two decades of experience delivering believable performances for AAA games, TV series and feature films. I’ve collaborated with studios across Europe and beyond, shaping characters and creatures through expressive acting, timing and storytelling. My toolkit includes Autodesk Maya, 3ds Max, MotionBuilder, and Blender, and I’ve worked on everything from cinematic cutscenes to real-time VR experiences.
I thrive in collaborative environments and excel at translating directors’ visions into polished performances under tight deadlines. I enjoy mentoring junior animators and refining rigging, mocap workflows, and pipeline integration to deliver high-quality animation that resonates with audiences.
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