I'm Nicolas Taillepierre, a Unity XR developer specializing in immersive 3D applications and XR experiences. I enjoy building engaging, real-time interactive projects and collaborating with designers and engineers to deliver polished results. I focus on VR/AR and cross-disciplinary work, optimizing assets and workflows to create smooth, scalable experiences across 2D and 3D environments.

Nicolas Taillepierre

I'm Nicolas Taillepierre, a Unity XR developer specializing in immersive 3D applications and XR experiences. I enjoy building engaging, real-time interactive projects and collaborating with designers and engineers to deliver polished results. I focus on VR/AR and cross-disciplinary work, optimizing assets and workflows to create smooth, scalable experiences across 2D and 3D environments.

Available to hire

I’m Nicolas Taillepierre, a Unity XR developer specializing in immersive 3D applications and XR experiences. I enjoy building engaging, real-time interactive projects and collaborating with designers and engineers to deliver polished results.

I focus on VR/AR and cross-disciplinary work, optimizing assets and workflows to create smooth, scalable experiences across 2D and 3D environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

French
Fluent
English
Advanced

Work Experience

Add your work experience history here.

Education

Web Developer at OpenClassrooms
November 1, 2021 - May 1, 2022
VR/AR and Real-time 3D Application Developer (Self-paced program) at Independent / Self-paced program
October 1, 2022 - March 1, 2023
AR/VR Specialization at Holberton School
October 1, 2023 - July 1, 2024
AR/VR Specialization (Continuation) at Holberton School
December 1, 2024 - September 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Education