I am a developer and 3D designer specializing in interactive web applications and AI-driven model generation. At PercfectAi LLC, I build custom Three.js architectures for digital stages, interactive character movement, and full website ecosystems. My expertise bridges front-end development and advanced 3D pipelines, integrating tools like Meshy 6 for automated character rigging and the Replicate API for audio-driven lip-sync animations. I have also developed standalone desktop applications, such as “3JS. No BS.”, to evaluate GLB animations and visemes. If you need a technical architect capable of deploying immersive, full-stack 3D experiences, I can build it from the ground up.
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