I am a recent graduate and motion designer based in New York, focused on 3D animation and visual storytelling. My work explores how simple forms evolve into expressive visual systems, often blending motion, design, and narrative to create immersive worlds. I have been actively developing my skills through independent projects and collaborative work, including multiple 3D motion pieces completed after graduation and ongoing projects that continue to push my technical and creative boundaries. I am especially interested in combining design and emerging tools to build expressive motion systems, and I am constantly learning through hands-on experimentation. My practice is driven by curiosity, iteration, and a strong commitment to growth in the motion and animation field.

Jang Ho Choi

I am a recent graduate and motion designer based in New York, focused on 3D animation and visual storytelling. My work explores how simple forms evolve into expressive visual systems, often blending motion, design, and narrative to create immersive worlds. I have been actively developing my skills through independent projects and collaborative work, including multiple 3D motion pieces completed after graduation and ongoing projects that continue to push my technical and creative boundaries. I am especially interested in combining design and emerging tools to build expressive motion systems, and I am constantly learning through hands-on experimentation. My practice is driven by curiosity, iteration, and a strong commitment to growth in the motion and animation field.

Available to hire

I am a recent graduate and motion designer based in New York, focused on 3D animation and visual storytelling. My work explores how simple forms evolve into expressive visual systems, often blending motion, design, and narrative to create immersive worlds. I have been actively developing my skills through independent projects and collaborative work, including multiple 3D motion pieces completed after graduation and ongoing projects that continue to push my technical and creative boundaries.

I am especially interested in combining design and emerging tools to build expressive motion systems, and I am constantly learning through hands-on experimentation. My practice is driven by curiosity, iteration, and a strong commitment to growth in the motion and animation field.

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Language

English
Fluent

Work Experience

3D Designer at kubeko
February 1, 2025 - Present
Create and deliver promotional 3D animations translating seasonal fashion concepts into visual narratives. Lead end-to-end production from storyboard to final rendering. Collaborate with brand team to align visuals with brand identity and campaign direction. Strengthen communication and time management in a fast-paced creative environment.
Founding Member & Visual Designer at More Denim Please
September 1, 2024 - April 1, 2025
Contribute as a visual designer across editorial and campaign projects for a digital magazine highlighting emerging talent in fashion and art. Supported creative direction and campaign execution, collaborating with multidisciplinary creatives including a 3D designer. Produced on-set digital content during photo shoots, integrating multiple visual elements into cohesive outputs. Curated and edited visual assets for social media and video content, ensuring consistency in brand storytelling. Supported art director outreach and creative partnerships.

Education

Bachelor of Fine Arts in Illustration at Parsons School of Design
January 11, 2030 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet