Hi, I’m Nick Herlofsky, a multidisciplinary animator and designer with a BFA in Animation from MCAD. I specialize in character design, prop design, and VFX animation. I love creating expressive characters and crafting cohesive aesthetics with heavy use of shape language. primarily inspired by the likes of Genndy Tartakovsky, Todd Kauffman, and Stephen Silver. Over the past few years I’ve contributed to SYFY, Headway Emotional Health, and Foreign Fauna Creative. At these studios, I’ve taken on roles from lead artist to VFX animator. I am also the lead artist for a games company, Haunted Hills Games. I’m passionate about collaborative problem solving, delivering polished visuals, and continuing to grow my craft in animation and design for any form of media I can.

Nick Herlofsky

Hi, I’m Nick Herlofsky, a multidisciplinary animator and designer with a BFA in Animation from MCAD. I specialize in character design, prop design, and VFX animation. I love creating expressive characters and crafting cohesive aesthetics with heavy use of shape language. primarily inspired by the likes of Genndy Tartakovsky, Todd Kauffman, and Stephen Silver. Over the past few years I’ve contributed to SYFY, Headway Emotional Health, and Foreign Fauna Creative. At these studios, I’ve taken on roles from lead artist to VFX animator. I am also the lead artist for a games company, Haunted Hills Games. I’m passionate about collaborative problem solving, delivering polished visuals, and continuing to grow my craft in animation and design for any form of media I can.

Available to hire

Hi, I’m Nick Herlofsky, a multidisciplinary animator and designer with a BFA in Animation from MCAD. I specialize in character design, prop design, and VFX animation. I love creating expressive characters and crafting cohesive aesthetics with heavy use of shape language. primarily inspired by the likes of Genndy Tartakovsky, Todd Kauffman, and Stephen Silver.

Over the past few years I’ve contributed to SYFY, Headway Emotional Health, and Foreign Fauna Creative. At these studios, I’ve taken on roles from lead artist to VFX animator. I am also the lead artist for a games company, Haunted Hills Games. I’m passionate about collaborative problem solving, delivering polished visuals, and continuing to grow my craft in animation and design for any form of media I can.

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Work Experience

Color Layout Artist / Final Layout Animation at SYFY
December 1, 2017 - September 27, 2025
Created color layouts and final layout animation assets for various SYFY projects, aligning with production pipelines and color standards.
Motion Graphics / Asset Designer at Headway Emotional Health
December 1, 2018 - September 27, 2025
Produced motion graphics and asset designs for client communications, onboarding, and marketing materials; collaborated with design and video teams to maintain brand consistency.
Character Designer at Foreign Fauna Creative
March 1, 2021 - September 27, 2025
Led character design for multiple client projects, developing concepts, turnarounds, and style frames; produced props, assets, and UI sketches to support game and media initiatives.
Lead Artist (Character Design, Prop Design, UI Design, Asset Design) at Haunted Hills Games
January 1, 2023 - Present
Led art direction across character, prop, UI, and asset design; mentored junior artists and established pipelines for 2D/3D asset production.
VFX Animator at Haunted Hills Games
April 1, 2023 - Present
Created visual effects animations and integrated VFX assets into gameplay and cinematic sequences; collaborated with programmers and designers to achieve cohesive visuals.
Color Layout / Final Layout Animation at SYFY
December 1, 2017 - September 27, 2025
Created color layouts and final layout animation for projects, ensuring visual consistency and alignment with production standards.
Motion Graphics / Asset Design at Headway Emotional Health
December 1, 2018 - September 27, 2025
Developed motion graphics and asset designs for educational and promotional materials, collaborating with teams to convey complex information clearly.
Character Designer at Foreign Fauna Creative
March 1, 2021 - September 27, 2025
Designed characters for various projects, focusing on original concepts and visual storytelling.
Lead Artist at Haunted Hills Games
January 1, 2023 - Present
Led asset creation including character design, prop design, UI design, and asset design; oversaw visual direction and asset pipeline.
VFX Animator at Haunted Hills Games
April 1, 2023 - Present
Produced visual effects animation to enhance gameplay and cinematic sequences; collaborated with animation and art teams.
Color Layout, Final Layout Animation at SYFY
December 1, 2017 - October 3, 2025
Worked on color layout and final layout animation.
Motion Graphics, Asset Design at Headway Emotional Health
December 1, 2018 - October 3, 2025
Created motion graphics and asset design assets.
Character Design at Foreign Fauna Creative
March 1, 2021 - October 3, 2025
Developed character designs for projects.
Lead Artist at Haunted Hills Games
January 1, 2023 - Present
Led character, prop, UI, and asset design.
VFX Animator at Haunted Hills Games
April 1, 2023 - Present
Created visual effects animation.
Character Design at Foreign Fauna Creative
August 1, 2019 - March 1, 2021
Created character designs for various projects.

Education

BFA in Animation at Minneapolis College of Art and Design
January 11, 2030 - May 1, 2019
BFA in Animation at Minneapolis College of Art and Design
January 11, 2030 - May 1, 2019
BFA in Animation at Minneapolis College of Art and Design
January 11, 2030 - May 1, 2019
BFA in Animation at Minneapolis College of Art and Design
January 11, 2030 - May 1, 2019

Qualifications

Scholastic Art & Writing Awards, Silver Key
January 1, 2015 - September 27, 2025
Minnesota Electronic Theater Showcase, Student Reel Awards
January 1, 2018 - September 27, 2025
Scholastic Art & Writing Awards - Silver Key
January 1, 2015 - April 10, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Healthcare