Image and Sound Designer, University Professor and owner of Estación3 Post Studio. I strive for the best while having fun doing my passion: Sound for Audiovisual Projects.

Nicolás Agustín Bruno

Image and Sound Designer, University Professor and owner of Estación3 Post Studio. I strive for the best while having fun doing my passion: Sound for Audiovisual Projects.

Available to hire

Image and Sound Designer, University Professor and owner of Estación3 Post Studio. I strive for the best while having fun doing my passion: Sound for Audiovisual Projects.

Language

Spanish; Castilian
Fluent
Italian
Beginner

Work Experience

Sound Designer and Audio Post-Producer at Estación 3 Studio (Freelance)
January 1, 2019 - Present
Field Recording, Monitoring, ADR, Foley recording & editing, Ambience & SFX editing, Mixing & Mastering.
Film Score Composer, Mixer & Master at Estación 3 Studio (Freelance)
January 1, 2019 - Present
Composing, Recording, Mixing and Mastering original music for films and video games.
Filmmaker at Estación 3 Studio (Freelance)
January 1, 2018 - Present
Leading multiple roles in the creation of audiovisual products, including Directing, Producing, Script Writing, Cinematography & Camera, Sound Design, Set Design, Editing & Color Correction.
Teacher of Sound and Digital Composition at University of La Matanza
January 1, 2023 - December 31, 2025
Co-teacher of Animation and Digital Art Degree Program; instructor for the subject related to Sound and Digital Composition.
Sound Designer and Audio Post-Producer at Estación 3 Studio
January 1, 2019 - Present
Freelance work including field recording, monitoring, ADR, Foley recording & editing, ambience & SFX editing, mixing & mastering; using Avid Pro Tools; responsible for checking and setting professional microphone equipment and preparing technical aspects of multiple TV sets at ESPN Studios.
Film Score Composer, Mixer & Master Engineer at Estación 3 Studio
January 1, 2019 - Present
Composing, recording, mixing and mastering original music for film and video games as a freelancer.
Lead/Director/Producer of audiovisual productions at Estación 3 Studio
January 1, 2018 - Present
Leading multiple roles in the creation of audiovisual products, including directing, producing, scripting, cinematography & camera, sound design, set design, editing & color correction.
Teacher of Sound and Digital Composition at University of La Matanza (ARG)
August 1, 2023 - December 1, 2025
Teacher and co-teacher of Animation and Digital Art Degree program.

Education

Bachelor's Degree in Image and Sound Design at University of Buenos Aires
January 11, 2030 - February 1, 2026
Bachelor's Degree in Image and Sound Design at University of Buenos Aires
January 11, 2030 - February 1, 2026
Post Production Course (Avid Tools) Levels I & II at Escuela Audiovisual
January 11, 2030 - December 1, 2025

Qualifications

Avid Tools Post Production Course, Levels I & II
January 11, 2030 - December 1, 2025

Industry Experience

Media & Entertainment, Education, Professional Services
    paper Witch and Bats Mobile Game Music & Sound Design (2023)

    Witch and Bats is a Mobile Playstore Game that I was hired by a team of Argentinian-based indie developers called Dino Squire, to make the Sound Design and Music.

    I worked on Reaper and ProTools to create Electronic and Symphonic Music for the Main Menu, Levels and End Credits. I also took some SFX and edited them in pitch, tone, speed and dynamics to match the actions of our main character and enemies. The job took around 2 weeks to be made

    paper 5' of Lucidity (2022) SoundDesign - FIC.UBA Winner

    5’ de Lucidez (in its original language) is a documentary shortfilm that follows Alejandro, a young adult telling us about his drug addiction story taking us to the places where he used to overdose and facing what his mother felt during that time.

    This shortfilm was the Winner of the 2023 Festival de Cine Internacional de la Universidad de Buenos Aires (FIC.UBA).

    It was made during my student years but the level of profesionalism was spot on from the get-go, as one of my teachers told. As most of my projects I handled it on my own as the only person in the Sound Area.

    I edited the project on ProTools once the editing was finished. Used IzotopeRX for the dialogue editing, added pre-recorded ambiences, recorded foleys and mixed everything for international 2.0 film festival standards.

    paper Georgie (2023) - Sound Designer/Engineer and Field Recorder

    Georgie is a drama independent shortfilm I worked on for Gianmarco Casioli as the only sound person on the team. It speaks about a mother-son relationship during the Argentinan 2000’s economic crisis.

    After we recorded it I worked on all the soundfield and music on ProTools. Used mainly editing skills and IzotopeRX for Dialogue Correction, Professional libraries and original foley recording, and I played the guitar with some digital pedals for the music.

    For a 18’ simple shortfilm with only 2 characters most of the time, it took me less than 2 weeks.

    paper Sin Ley (2025) - Feature Long Film

    Sin Ley was an Independent action Film that I was in charge of as the Sound Designer/Field Recording and Mixing Engineer. It involved not only many actors but also pyromania fx on set and post. It won Honorific Mention on the Festival de Cine Inusual in Buenos Aires.

    We shot for 15 days in rural Buenos Aires, and after the editing process I worked on ProTools for a month and a half to do the whole soundtrack. First we had ADR Sessions, then edited Dialogues with IzotopeRx , Ambiences, SFX, recorded original foleys and edited pre-recorded music. I left everything done and safe for 5.1mixing

    paper Siete Mujeres (2025)

    Siete Mujeres is my Image and Sound Design Thesis, in which I was the leading Sound Engineer/Designer working on every step of the project.

    Through multiple months and with the help of our Collage Professors I designed the Sound of this beautiful shortfilm that speaks about family bonds between Seven Womenthat have to face the first family lunch without the matriarch of the family, the grandma.

    We shot through a whole week and after the editing was finished I designed every aspect of the soundfield. We recorded some ADR first and then I edited dialogues, ambiences, sfx, pre-recorde music, recorded foley and mixed for international screening standards on 2.0(stereo).