Unity3D/AR/VR/MR Senior Software Engineer with 10+ years of experience building high-performance game and metaverse applications across WebGL, mobile, and VR platforms. Proven track record delivering end-to-end solutions including multiplayer experiences, virtual real-estate, enterprise banking and digital twin style hardware control.

NIKHIL ANVEKAR

Unity3D/AR/VR/MR Senior Software Engineer with 10+ years of experience building high-performance game and metaverse applications across WebGL, mobile, and VR platforms. Proven track record delivering end-to-end solutions including multiplayer experiences, virtual real-estate, enterprise banking and digital twin style hardware control.

Available to hire

Unity3D/AR/VR/MR Senior Software Engineer with 10+ years of experience building high-performance game and metaverse applications across WebGL, mobile, and VR platforms. Proven track record delivering end-to-end solutions including multiplayer experiences, virtual real-estate, enterprise banking and digital twin style hardware control.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
See more

Language

English
Fluent
Hindi
Fluent
Marathi (Marāṭhī)
Advanced
Kannada
Advanced

Work Experience

Senior Associate Consultant at Infrasoft (Kiya.ai)
June 1, 2024 - Present
Developed Akashaverse, a meta-VR platform deployed on WebGL, Android, iOS, and Oculus Quest 2 & 3. Built the Protect module for 3D virtual real-estate exploration including booking, teleportation, and lift-based navigation. Built the Pilgrim module for immersive shared virtual visits to holy sites and temples. Delivered Absaverse for an Africa-based client with in-world bank account opening, form submission, and interactive map-based teleportation. Developed the DBU (Digital Banking Unit) Machine kiosk flow and a Digital Twin feature enabling real-time hardware control such as toggling kiosk LED indicators.
Lead Unity 3D Developer at Webtiga
August 1, 2023 - May 31, 2024
Led development of unifyGPT, an AI chatbot product across PC and browser-based builds. Built a Canvas PC application integrating avatar, background, and a brain-like editor interface. Delivered both browser-based chatbot interactions (using Three.js) and a parallel PC-based Unity3D build.
Sr. Unity 3D Developer at Teamware Solutions (Client: EY – Ernst & Young)
March 1, 2023 - July 31, 2023
Built gds_metaverse, a WebGL virtual joining platform enabling new EY employees to onboard and interact in a shared 3D environment. Prototyped a DigitalTwin WebGL application where employees communicate with buddies/counselors via ChatGPT-driven AI in a virtual environment.
Technical Leader at Green Apex Technolabs
August 1, 2021 - November 30, 2022
Led Xpro.AI, a hybrid exhibition platform for Oculus Quest 2, PC, Android, and iOS using Unity3D and Photon Multiplayer. Built AR_Alphabates, an Android ARCore app teaching alphabets to young learners. Developed Domino Slam, a 2–4 player Android board game with offline AI and multiplayer. Built Cube Surfer, an Android 3D endless-runner with obstacle and stacking mechanics.
Assistant Manager at Aptech Limited, Mumbai
July 1, 2018 - August 31, 2021
Built MAAC AR Books and ARENA AR Books (Android) using Vuforia, AWS, and PHP-based login systems. Developed a VR office tour application for Android using Google Cardboard. Built a VR VFX breakdown application optimized for low-end Android devices. Delivered Augmented Reality Face Makeup using ARCore.
Product Manager – Gaming at SpritePlay Pvt. Limited, Mumbai
October 1, 2017 - July 31, 2018
Managed AR Jungle, an ARCore-based immersive jungle hunting experience for Android. Delivered a Multiplayer Zombie Survival War and its VR variant using Photon SDK and Google Cardboard. Built Human Heart, an iOS ARKit e-learning app teaching heart functions through augmented reality.
Freelance Unity3D Developer at Self-Employed
January 1, 2016 - September 30, 2017
Built Google Cardboard VR phobia-exposure applications including Aquaphobia, Acrophobia, and Gephyrophobia. Developed Crop Management and Fire & Flame (Windows/Android 3D e-learning games). Delivered VR-based water-pump machine training simulation. Built Walk on the Plank (prototype) Google Cardboard VR experience for Android.

Education

Master of Technology (CSE) at Nagesh Karajagi Orchid College of Engineering & Technology
January 11, 2030 - August 25, 2026

Qualifications

B.E.
January 11, 2030 - August 25, 2026

Industry Experience

Gaming, Software & Internet, Education, Real Estate & Construction, Financial Services, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
See more