Available to hire
Senior Sound Designer focused on end-to-end game audio—from original sound and music through FMOD/Unity implementation, post-production, mixing, optimization, QA, and final in-game delivery.
Owned audio production for a live mobile game (Sleepagotchi), covering gameplay, UI, characters, environments, cinematics, adaptive music, and voice editing/restoration, with production-level FMOD systems work and cross-media sound experience.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Russian
Fluent
English
Advanced
German
Beginner
Work Experience
Senior Sound Designer at Sleepagotchi
October 1, 2023 - October 1, 2025Owned end-to-end audio for a live mobile title across gameplay, UI, characters, environments, and cinematics. Implemented scalable Unity 6 + FMOD audio event architecture with banks, parameters, snapshots, routing, priority/polyphony strategy, adaptive music, and gameplay-state logic. Led voice editing/restoration, cinematic audio delivery, mixing/mastering and final in-game mix optimization. Managed profiling, runtime performance optimization, QA validation, and documentation to support reliable live delivery.
Sound Designer at Sleepagotchi
February 1, 2023 - October 1, 2023Created original character, environment, cinematic, and voice assets and composed music for cutscenes/cinematics, spanning orchestral, electronic, and hybrid styles. Produced additional audio for promos, trailers, gameplay, UI, rewards, and feature feedback. Delivered edited assets and mixes within a rapid production workflow.
Senior Sound Designer / Music Producer / Audio Engineer at Sleepagotchi inc.
February 1, 2023 - October 1, 2025Designed and produced complete SFX, ambience and music packages for trailers, cutscenes and in-app experiences. Edited, cleaned and enhanced dialogue and voice-over, including AI-generated voices for marketing and product content. Mixed and mastered multitrack sessions for mobile and online platforms. Built reusable templates and batch workflows for quick turnaround of large volumes of audio assets. Maintained structured asset libraries, documentation and QA processes across a distributed team. Implemented interactive behaviors and adaptive layers through Unity/FMOD middleware where required.
Senior Sound Designer / Audio Engineer at 5Hands Production
March 1, 2022 - January 31, 2023Sound design and complete post-production for commercials and films: SFX, foley, dialogue editing and immersive ambiences with final mix / master. Music scoring and sound editing for short-form and online content; collaboration with directors and editors; works showcased at international festivals.
Sound Designer at 5Hands Production
January 1, 2022 - January 1, 2023Designed original sound design, music, dialogue edits, and final mixes for interactive installations, film, and online media. Took projects from concept through production and format-specific delivery while developing repeatable real-time audio behaviors and workflows.
Associate Lecturer at National Research University — Higher School of Economics
September 1, 2020 - May 31, 2022Part-time teaching sound design and complex audio restoration at university.
Sound Designer & Composer at Stanislavsky Electrotheatre (Moscow)
January 1, 2017 - January 1, 2020Designed real-time and interactive audio systems for live performance, including multichannel playback, live mixing, routing, and cue-based performance control. Implemented sensor- and matrix-driven routing and documented constrained technical workflows; collaborated with directors and technical teams and trained operators.
Sound Designer / Music Composer at Stanislavsky Electrotheatre
November 1, 2016 - December 31, 2020Theatrical sound design and music, multichannel setups, live performance, collaborations with leading theatres. Participation in international biennales and triennials; works included in collections of the Tretyakov Gallery, Hermitage and Pushkin Museum.
Composer / Sound Designer at Independent Projects
January 1, 2012 - January 1, 2020Composed and produced original music and sound-led works for releases, performances, and film/media contexts. Created soundtracks for art films and documentaries and delivered final masters, stems, and format-specific materials for distribution.
Education
MA in Sound Design and Media at National Research University — Higher School of Economics
January 11, 2030 - January 1, 2017MA in Visual Culture and Media (honors) at Higher School of Economics (HSE), Moscow
January 11, 2030 - August 27, 2026Qualifications
Industry Experience
Media & Entertainment, Education, Software & Internet, Professional Services, Other, Gaming
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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