I am a junior 3D animator and modeler, with training in both 2D and 3D animation and a strong interest in creating visual and narrative worlds. I mainly work with Blender, where I develop models, product animations, and creative projects such as 3D clothing, jewelry pieces, and animated scenes.
I am currently developing a 2D science fiction video game, in which I combine visual design, storytelling, and original music to create an immersive experience. I am passionate about exploring retro, futuristic, and cinematic styles, and I always strive to give each project its own unique identity.
I have created object animations, technical analyses of autobiographical reels, and personal projects focused on improving my skills in composition, color, and visual storytelling.
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