Available to hire
Unity developer with 8+ years of experience across PC, mobile, VR and AR, specializing in gameplay systems, game AI and performance optimization. Shipped 6+ titles and independently owned end-to-end development from architecture through launch and live operations.
Experienced in building scalable Unity gameplay and UI systems, implementing multiplayer networking (Photon/FishNet/Mirror/Netcode for GameObjects), and running live-ops with analytics, A/B testing, remote config and IAP. Strong focus on quality, optimization across mobile devices, and maintainable engineering practices.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Beginner
Language
English
Fluent
Serbian
Fluent
Work Experience
Unity AR Developer at Knights of Ni
March 1, 2026 - PresentDeveloping a Unity mobile game featuring AR gameplay and sensor-driven mechanics using GPS, microphone and gyroscope input, alongside 2D mini-games.
Independent AR Developer
March 1, 2026 - PresentBuilding a Unity mobile game featuring AR gameplay with sensor-driven mechanics using GPS, microphone and gyroscope input, alongside 2D mini-games.
Senior Unity Developer at One Way Street LLC
January 1, 2024 - March 1, 2026Sole Unity developer for mobile casual games. Responsible for architecture, gameplay, UI, optimization, and live-ops. Shipped 3 Google Play titles totaling 2M+ downloads with an average rating of 4.8★. Led analytics, A/B testing and remote config; implemented IAP; optimized performance across Android devices; developed reusable team/chat systems for future projects.
Career Break & Freelance Development
March 1, 2023 - December 1, 2023Planned a career break following a long-term project while completing occasional freelance work and pursuing professional development.
Unity VR Developer at Knights of Ni
June 1, 2022 - December 1, 2023Recreated an audio fingerprinting algorithm in C# for voice-recognition spell casting. Built a complex combat AI system using Utility AI.
Independent VR Developer
June 1, 2022 - February 1, 2023Recreated a Shazam-style audio fingerprinting algorithm in C# for voice-recognition spell casting. Built combat AI using Utility AI.
Unity Developer at Brave Giant LLC
February 1, 2018 - August 1, 2018Queen’s Quest V (HOPA): implemented gameplay, worked on puzzle scripting, and handled bug fixing.
Unity Developer at Play Entertainment LLC
November 1, 2017 - March 1, 2022Masters of Conquest: three-faction multiplayer space MOBA on a spherical world. Built NPC/bot AI using Behavior Trees; implemented real-time multiplayer networking with Photon (PUN2) synchronizing combat and state across factions; designed custom pathfinding for a non-planar spherical world; led client/server performance optimization; developed quest and camera systems; built internal editor tools for world-building and scenario testing.
.NET Developer at Easygoing LLC
February 1, 2016 - April 1, 2017Developed a WPF MVVM desktop application for the easy2u self-service kiosk.
Education
Information Systems and Technologies (degree/field of study) at University of Belgrade – Faculty of Organizational Sciences
January 1, 2007 - January 1, 2013Information Systems and Technologies (degree) at University of Belgrade – Faculty of Organizational Sciences
January 1, 2007 - January 1, 2013Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Beginner
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