I’m Jesús David Angarita, an XR Developer and Technical Artist focused on building immersive VR/AR experiences with Unity. I design and optimize real-time rendering, shaders, and interaction systems that scale for large multiplayer environments while keeping performance at the forefront. Beyond coding, I love mentoring students and collaborating with multidisciplinary teams to turn ambitious ideas into tangible experiences. I bring a design-minded approach to technical challenges, blending hands-on development with education to create meaningful, accessible immersive technology.

Jesús David Angarita

I’m Jesús David Angarita, an XR Developer and Technical Artist focused on building immersive VR/AR experiences with Unity. I design and optimize real-time rendering, shaders, and interaction systems that scale for large multiplayer environments while keeping performance at the forefront. Beyond coding, I love mentoring students and collaborating with multidisciplinary teams to turn ambitious ideas into tangible experiences. I bring a design-minded approach to technical challenges, blending hands-on development with education to create meaningful, accessible immersive technology.

Available to hire

I’m Jesús David Angarita, an XR Developer and Technical Artist focused on building immersive VR/AR experiences with Unity. I design and optimize real-time rendering, shaders, and interaction systems that scale for large multiplayer environments while keeping performance at the forefront.

Beyond coding, I love mentoring students and collaborating with multidisciplinary teams to turn ambitious ideas into tangible experiences. I bring a design-minded approach to technical challenges, blending hands-on development with education to create meaningful, accessible immersive technology.

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Work Experience

Virtual Reality Software Engineer at Somnium Space
January 1, 2022 - Present
Develop and implement immersive VR experiences using Unity in a persistent virtual world environment. Create custom shaders and visual systems focused on performance and scalability. Collaborate with multidisciplinary teams to deliver user driven features for large scale multiplayer environments. Optimize rendering and interaction performance for real time VR applications.
University Professor at University of Ibagué
January 1, 2023 - January 1, 2025
Teach digital creation, interaction design, and user experience principles. Mentor students through hands on projects focused on real world problem solving. Apply design thinking methodologies to guide creative and technical development.
Videogame Developer at MapaKids
January 1, 2018 - January 1, 2020
Develop educational web games and interactive experiences using Unity and P5.js for children-focused platforms. Blend gameplay mechanics with learning objectives to create meaningful educational content.
Web Developer at Enesimapotencia
January 1, 2021 - January 1, 2022
Develop interactive websites for diverse clients using modern web technologies. Lead small development teams with focus on clean code and responsive design.
AR Developer at Ruta Ibagué
January 1, 2020 - January 1, 2020
Build augmented reality educational applications using Unity. Support research and learning initiatives through immersive AR tools.

Education

Master’s Degree in Video Game Design and Development at Universitat Oberta de Catalunya (UOC), Spain
January 11, 2030 - January 20, 2026
Bachelor’s Degree in Design at University of Ibagué, Colombia
January 11, 2030 - January 20, 2026
Professional Training in Video Games and Unity 3D at Universidad Católica San Antonio de Murcia (UCAM), Spain
January 11, 2030 - January 20, 2026

Qualifications

Clean Code and Design Patterns
January 11, 2030 - January 20, 2026
3D Video Games Development
January 11, 2030 - January 20, 2026
The Ultimate Guide to Video Game Optimisation
January 11, 2030 - January 20, 2026
Augmented Reality
January 11, 2030 - January 20, 2026
HLSL and CG Shaders
January 11, 2030 - January 20, 2026
UX Design for Virtual Reality
January 11, 2030 - January 20, 2026
Blender 4.2 CG Cookie
January 11, 2030 - January 20, 2026
VR Multiplayer
January 11, 2030 - January 20, 2026

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services